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[ParticleSystem] "Angle" property is not useful in Cone with base emiting
Info:Small cosmetic bug, When you have "Shape" "Cone" and" Emit From" "Base"/"Base Shell" it disables angle, I think it should also ... Read more
[ExecuteInEditMode] Calling DestroyImmediate in OnEnable crashes Unity
Steps to reproduce: 1. Open attached project2. In hierarchy, create empty game object and make sure that its Inspector is visible3. ... Read more
[Gizmos] [Light]Unparented from inactive object light gizmos are not upd...
Repro steps:1) Open the project and Repro scene2) Make sure Gizmo displayed is turned on in Game View3) Select all three lights in G... Read more
[BlendTrees] When playing scene with a blend tree selected in the inspec...
How to reproduce: 1. Open attached project2. Open scene scene.unity3. Open the Animator window4. Go down into the Blend Tree layer5.... Read more
Inspector shows current transition even if game object with animator con...
How to reproduce:1. Open the attached project2. Open "Berserker(Ieva)" scene3. Open Berserker Controller in Animator Window4. Select... Read more
Focusing on an object modifies the clipping planes of the camera
How to reproduce:1. Open a new project2. Create a Terrain3. Create a Cube4. Double click on the Terrain in the Hierarchy window- Not... Read more
[Outline/Shadow] Outline and shadow change color based on sprite's color.
Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more
[tvOS] Video playback doesn't work on Apple TV with 5.4
To Reproduce: 1. Just build the attached project for Apple TV.2. Try clicking any of the button in the bottom right corner.3. Observ... Read more
[BlendTrees] Blending between full rotations causes animations to skip f...
How to reproduce: 1. Open attached project (reproProj.zip)2. Open scene Scenes/Test.unity3. Play the scene- The cube should begin fl... Read more
All about bugs
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