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ARCore Whitebox testing application freezes on disconnecting a session
ARCore Whitebox testing application freezes on disconnecting a session. Apk can be downloaded from https://confluence.hq.unity3d.co... Read more
Creating a project in a "SSH"/"FUSE" mapped folder gives an error "Fatal...
Reproduction steps: 1. Make sure "Homebrew" is installed (https://brew.sh/) 2. Install "fuse"/"ssh" mounting support ("brew cask in... Read more
Unity crashes on "UnityEngine::Animation::GetFloatValue" when using Game...
Repro steps: 1. Open QA attached project "repro_1076523" 2. Open scene "SampleScene" 3. Enter Play Mode Actual: Editor crashes Rep... Read more
Animator.keepAnimatorControllerStateOnDisable doesn't keep default value...
Repro steps: 1. Open attached project 2. Open scene "SamplceScene" 3. Enter Play Mode 4. Press Enter to toggle animation 5. Press Sp... Read more
Scheduling NativeArray batch of uninitialized RaycastCommands causes cra...
How to reproduce: 1. Open the "RayCastCommand.zip" project 2. Open the "SampleScene.unity" scene 3. Press Play Actual result: Unity... Read more
[UnityTest] Tests ignore the NUnit "Repeat" attribute
Reproduction steps: 1. Open "workbench-trunk.zip" project 2. Open "Test Runner" -> "PlayMode" 3. "Run All" Expected Result: The te... Read more
Create new palette pop up steals focus from the OS window
Steps to reproduce : - create a tilemap - create a tile palette - press Create new palette and notice that the window can overlap t... Read more
[VSforMac] Using ".NET 4.x Equivalent" runtime version with ".NET Standa...
Steps to reproduce: 1. Create new Unity project 2. Create a new script 3. Make sure that the "Scripting Runtime Version" is set to ... Read more
Enlighten bake crashes when connected to Perforce
If we're connected to perforce then hit autogenerate and bake, we get a crash almost 100% Of the time at the end of the bake when th... Read more
[Tilemap] Tile palette gets populated by old tiles if you import new til...
Repro: 1. use the tiles provided or a new project with a bunch of isometric tiles 2. select the palette 3. Select 6-7 png and add t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object