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SceneManager.LoadScene Unable to unload scene.
I have a Canvas button that triggers the SceneManager.LoadScene(). The issue is that it calls the OnBecameInvisible() method. This w... Read more
Timeline animated object jumps around while animating its Position or Ro...
Steps to reproduce: 1. Open SampleScene in the attached project 2. Select Plane and in Timeline window add Animation Track with Plan... Read more
[Android] [Windows] When selecting incompatable JDK, pop up appears with...
How to reproduce: 1. Create a new project 2. Switch platform to Android 3. Go to Preferences -> External Tools and disable 'Use embe... Read more
Object is getting offset while recording Timeline animation when scale a...
Steps to reproduce: 1. Open attached project 2. Select "Plane" object from the Hierarchy 3. In Timeline window add Animation Track a... Read more
[Mac] Mouse icon gets stuck when changing Track box size in Timeline window
Steps to reproduce: 1. Create Timeline 2. Add any track 3. Click on the border between track box and Timeline, slowly move to the ri... Read more
"manifest.GetAllDependencies" outputs unnecessary AssetBundle dependancies
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Enter Play Mode 3. See Console output ("b,c,b,b") 4. Move "MatWithTexture... Read more
Undoing Timeline Animation changes does not update Inspector if Enter wa...
Steps to reproduce: 1. Open SampleScene from attached project 2. Open Timeline window and select Plane 3. Enter record mode 4. Make ... Read more
Black background when using Camera Clear flag: Depth Only in LWRP only
How to reproduce: 1. Open the user-submitted project 2. Open the "Main" Scene 3. In the Hierarchy window select the "CameraDrawer" o... Read more
[IL2CPP] Async operation causes NullReferenceException in the Build when...
How to reproduce: 1. Open the attached project 2. Make sure that the Scripting Backend is set to IL2CPP 3. Build the project 4. In t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map