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0
votes
By Design

Meshes are not rendered in Game View when replacing certain shaders with...

Shader System

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Sep 22, 2020

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Version/s: 2018.4, 2019.4.10f1, 2020.2

How to reproduce:1. Open user-submitted project (RenderWithShader.zip)2. Open the SampleScene3. Enter Play Mode4. Click each of the ... Read more

0
votes
Fixed

[UIR] Icons go missing in PackageManager window on docking

UI Toolkit

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Sep 23, 2020

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Version/s: 2020.2.0b3, 2020.2.0b4, 2021.1

Refresh, List and Setting buttons Icons are missing in PackageManager window on docking Steps to Repro:1. Open a new project in HDRP... Read more

1
votes
Fixed

[Mac][Audio] FMOD console error is thrown and there is no audio in the E...

Audio

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May 03, 2020

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Version/s: 2018.4, 2020.1.0b7, 2020.2

How to reproduce:1. Set up ZoomAudioDevice (known to cause the issue) on a MacMini computer2. Make sure there are no audio input or ... Read more

1
votes
Not Reproducible

[iOS] Application crashes when calling Texture2D.GetNativeTexturePtr mul...

Profiling

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Sep 04, 2020

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Version/s: 2018.4, 2018.4.26f1

Reproduction steps:1. Open customer's attached project in "NUPforUnityLatest2018.zip"2. Build the project for iOS3. Deploy the proje... Read more

0
votes
By Design

Setting a vector value in the array returned by GetBatchVectorArray does...

Graphics - LowLevel

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Sep 17, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.2

How to reproduce:1. Open the user's attached project2. From the 'Scenes' folder open 'SampleScene'3. Enter the Play mode Expected re... Read more

0
votes
Won't Fix

[Android] UI Image with non-UI shader material is not rendered when a 2n...

Android

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Sep 22, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.2

Steps to reproduce:1. Open user's attached project "IsolatingUIIssue.zip"2. Build it on Android3. Press the green button "Load" Expe... Read more

0
votes
Fixed

[MacOS] Edit menu bar commands(Select All/Copy/Paste) are not functionin...

MacOS

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Sep 23, 2020

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Version/s: 2019.3.0b11, 2019.4.10f1, 2020.1.0a11, 2020.2

How to reproduce:1. Open user-submitted project (MacOSEditorAndNativeWindow.zip)2. Open the 'Scene.unityscene'3. Enter Play Mode4. [... Read more

0
votes
By Design

For Loop retrieves one list item lower on Exit flow when Break Loop unit...

Package: Visual Scripting

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Apr 01, 2020

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Version/s: 1.4.10

Escalated - 3 months ago. Original issue link----So here's a simple operation. I want to find an item in a list and then do somethin... Read more

0
votes
Fixed

Fuzzy menu on Mac does not work, and renders Bolt authoring unusable

Package: Visual Scripting

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Jul 13, 2020

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Version/s: 1.4.12

When editing a Bolt graph on Mac, the fuzzy window never shows up. This means you cannot add nodes, or do a whole host of other acti... Read more

0
votes
Fixed

"Exception: Invalid Type for color.r property : uchar" error is thrown w...

Package: Visual Effect Graph

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Sep 10, 2020

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Version/s: 10.0.0-preview.27

How to reproduce:1. Open a new URP/HDRP project2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package... Read more

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