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Root motion not apply when keyframing in animation window causing double...
When sampling an Animator that is in root motion, the effective root transform will be moved to reflect actual root motion. The Moti... Read more
Video clip name is not updated in Inspector after renaming video clip
Steps to reproduce:1) Select video clip2) Make sure video clip import settings are shown in Inspector3) Rename video clip Actual: No... Read more
[Curves] The new optimize button interrupts some curve key functionalities.
Repro steps:1. Create a particle system in 2017.3 (tried in a7, should work in any version after the curve Optimize button was intro... Read more
Crash on get_generic_context_from_stack_frame when debugging Animator pr...
To reproduce: 1. Download and open attached "Learn Roughlike2D.zip" project.2. Download and install Visual Studio Code if you do not... Read more
Setting Camera.targetTexture to null makes its target object invisible
To reproduce:1. Open attached Unity project "RTReplace.zip"2. Open "0" scene3. In the Hierarchy, navigate to Canvas --> RawImage4... Read more
Custom Editor. OnPreviewGUI does not display a prefab
Steps to reproduce:1. Open attached project2. In project tab search for "Slime for filtering" and double click on it to open Hero Ki... Read more
[Timeline] Animated transforms are moved when saving scene
Steps to reproduce:1. Open user attached project2. Select game object "Cube"3. Open the timeline editor4. Play the timeline in previ... Read more
All pickable fields (URL, Target Texture, Audio Source) in Video Player ...
How to reproduce:1. Open the attached project2. Open videotest scene3. Select Video Player in hierarchy4.1 Target Texture has textur... Read more
PersistentManager::ReadObject crash when exiting Unity if VSCode plugin ...
To reproduce:1. Open users attached project "RaycastPlatformer.zip"2. Navigate to VSCode > Plugins > Editor3. Save the project... Read more
Async loading AnimationClip puts it in Busy State
To reproduce: 1. Download attached Unity package "AnimationClipBusyTest.unitypackage" and open in Unity2. Open "scene" scene3. Enter... Read more
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