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[PackMan] NullReferenceException is thrown on installing TextMeshPro pac...
NullReferenceException is thrown on installing TextMeshPro package after removing it Steps to Reproduce: 1. Create a new project wit... Read more
[Project Settings] Unity crashes when a VFX is playing and the VFX proje...
The default settings in Project Settings - VFX start off without any compute shaders assignments. (new in 19.3 / 7.0.0?)Manually ass... Read more
HDRP/Lit shader is not rendered in standalone build when SRP Batcher is ...
How to reproduce:1. Open the project from the cloud2. Build and run Expected results: Both cubes are displayedActual results: Only t... Read more
[IL2CPP] The sockaddr_un structure is not properly filled when trying to...
The IL2CPP runtime does not properly fill the sockaddr_un structure that is passed to the bind() or connect() system calls when tryi... Read more
Can new project in gemalto Unity2019.1.0f2(windows) with the Unity_lic.u...
gemalto build:Version 2019.1.0(windows)steps:1.install the unity2019.1.0f22.generate Unity_lic.ulf with the crack tool named UniPatc... Read more
AssemblyUpdater silently fails if its path contains spaces
if Unity gets installed to a folder with spaces in its name, AssemblyUpdater fails silently which may lead to edit time as well as a... Read more
Setting AudioMixer's Exposed Values from the Awake Method fails without ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "TestAudioBug.zip" Project2. Enter Play Mode3. Inspect the Exposed ... Read more
Color of the Toolbar in some windows changes as if it was in Play Mode w...
How to reproduce:1. Open attached project "Case_1130997_repro.zip"2. Open "ScriptWithErrors" script3. Write "asdf" at the end of the... Read more
EditorWindow.ShowModalUtility() doesn't prevent interactions with the Ed...
How to reproduce:1. Open user-submitted project (ModalNotModal)2. Select ModalWindow/Show from the toolbar Expected result: the util... Read more
[HUB] Locate always open path to default application folder even though ...
Locate always open path to C drive on Windows and application folder on MacOS even though the editor folder location path is set to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title