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"Unknown platform passed to AudioImporter" error is thrown when selectin...
Reproduction steps:1. Download UWP build support2. Download and open the attached project "1279810.zip"3. Select the audio file in t... Read more
OnAssignMaterialModel PostProcessor is called only once when Reimporting...
Reproduction steps:1. Open the attached project "OnAssignMaterialModelBugReport.zip"2. In the Project window under "Assets/Datas" ri... Read more
[UI Toolkit] Event is triggered on the wrong element after calling StopP...
How to reproduce:1. Open the attached '1283061.zip' project2. Open 'SampleScene' and enter the Play mode3. In the Game view select '... Read more
[TMP] "Global Offsets & Scale" input field is overlap with its title und...
"Global Offsets & Scale" input field is overlap with its title under the "Sprite Glyph Table" when TextMeshPro Sprite Asset is c... Read more
The Gradient window closes on the 2nd click on the Gradient field
How to reproduce it:1. Open attached project '1285035.zip'2. Load 'Scene' scene from 'Assets' folder3. Click on 'GameObject' GameObj... Read more
[DXR] Editor crashes with GfxDeviceD3D12Base::DrawBuffersCommon when Ray...
How to reproduce:1. Open the attached project named "Case_1282705"2. Open the New Scene located in 01_MOSA_Assets\01_Scenes3. Select... Read more
[DeviceSimulator][CustomDevice] Device overlay is shaped incorrectly whe...
How to reproduce:1. Open the attached project2. Go to Preferences -> Device Simulator and set path to opened projects Assets/devi... Read more
[ProBuilder] Unable to select "Selection Tool" in the Scene View when Pr...
Object, Vertex, Edge, Face Selection Tool is not selected in the Scene View on maximizing and minimizing the ProBuilder window, Refe... Read more
Undo functionality does not work on properties values of CubeMap
Undo functionality does not work on changing properties values of CubeMap Steps to Repro: 1. Create a new Project2. Project > rig... Read more
[IMGUI] Reset functionality does not work on properties values of the Cu...
Reset functionality does not work on Character Spacing, Character Padding and Font Rendering Mode of the Custom Font Steps to Repro:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font