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[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more
Rigidbody with interpolate setting set to Interpolate or Extrapolate doe...
Steps to reproduce:1. Download and open Unity project from the google drive link2. Open "Test" scene3. Select Spaceship object in Hi... Read more
[UI] [Slider] [MultiDisplay] Sliders do not work or act incorrectly on d...
To reproduce:1) Open attached project and scene2) Open two game tabs for Displays 1 and 23) Play it4) Try both sliders - either Disp... Read more
Dragging and dropping an animation with ' . ' symbol in the name into th...
How to reproduce:1. Open the attached "Repro1190930.zip" project2. Double click on "New Animator Controller" Animation Controller3. ... Read more
“Screen.safeArea” reports the same width and height when changing betwee...
How to reproduce:1. Open the attached “Screen.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. Ma... Read more
NullReferenceException thrown when unlocking Inspector, while different ...
How to reproduce:1. Open the attached project "Test.zip"2. Select "SampleScene" or "New Material" in the Project window3. Lock Inspe... Read more
IL2CPP build fails when using an interface with static fields in a script
How to reproduce:1. Open the attached Unity project ("BugRepro.zip")2. Build the project Expected result: build succeeds, no build e... Read more
[Hub] 'Last Update' row shows future date in the License section
How to reproduce:1. Open Hub2. Click on Settings icon -> License Management3. Observe 'Last Update' row Expected result: Today's ... Read more
Exception rises in Console if user presses Build & Run in newly created ...
Regression from 5.6.0p1 Steps:1. Create a new project2. Press "File -> Build & Run"==>UnityEditor.BuildPlayerWindow+BuildM... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size