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“Open Sprite Editor” and “Export Animation Assets” buttons do not align ...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Import provided Asprite file “bird_anim_01” to the proj... Read more
[MacOS] Value in the Inspector window can’t be changed by dragging the c...
How to reproduce:1. Open the attached “highlightedField.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. In the Hierar... Read more
[UI] [Slider] [MultiDisplay] Sliders do not work or act incorrectly on d...
To reproduce:1) Open attached project and scene2) Open two game tabs for Displays 1 and 23) Play it4) Try both sliders - either Disp... Read more
Animation Clip doesn't play in build when setting AnimationClip.legacy =...
Reproduction steps:1. Open the "Animation test" project2. Open the "SampleScene" scene3. Build and Run project4. Inspect Player View... Read more
Crash on AudioUtil_CUSTOM_HasAudioCallback when entering PlayMode while ...
Reproduction steps:1. Open the “user’s attached project”2. Open the “Combat Test” scene3. Right-click on the “Enemy” GameObject in t... Read more
3D Sample Scene (HDRP) template tutorial Welcome Dialog pop-up doesn't a...
To reproduce:1. Create a new 3D Sample Scene (HDRP) template project2. Wait for it to load3. Observe no Welcome Dialog pop-up Expect... Read more
Errors regarding different serialization layout in Development Build whe...
How to reproduce:1. Open the attached project 'BugRepro.zip'2. Build the project (make sure 'Development Build' is ticked)3. Run the... Read more
[HDRP] Cloud layer renders a black screen on Nvidia GPU < 10XX series
Repro steps :- Open attached project- Open scene called "SampleScene"- Build and run(Or alternatively launch de .exe in the project ... Read more
The buttons in the Build Profiles window are not aligned after changing ...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Verify that the "Web" platform is enabled (if not, insta... Read more
All about bugs
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Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved