Search Issue Tracker
Selecting clips through playhead in a timeline with 30+ tracks throws a ...
How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more
Gamma color space is over bright
The use of gamma color space results in over-bright results. Reproduction Steps:1. Open the scene in the attached project2. Observe ... Read more
NullReferenceExceptions are being thrown when saving a ScriptableObject ...
Reproduction steps: 1. Open the attached “Repro“ project2. Select the “Assets/Test.asset“ Scriptable Object3. Edit any field and pre... Read more
SpeedTree importer fails to import .st files when path to the project in...
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Pine_B/Pine_B.st” Asset in the Project window3. Observe the... Read more
IL2CPP build fails when Enums are decorated with a GUID attribute
How to reproduce:1. Open the attached project "StandaloneProject_IL2CPPBug_Small.7z"2. Build the project Expected results: Build is ... Read more
[URP][MacOS] Getting Light artifacts in a Scene view with Spot Lights wh...
Reproduction steps:1. Open the attached Unity project "FlickeringIssue.zip"2. Navigate to the Scene folder and open the "InLight.uni... Read more
Unit tests of a Fixed point math library cause a hard crash
Test Atan2 inside Fix16Test make Unity crash using "Editor Tests Runner". - Steps to reproduce-- Using the project attached, go to W... Read more
Meshes lose vertex color in builds with Static Batching enabled when cer...
To reproduce: 1. Download and open project from comment (repro914736_smallrepro.zip)2. Open "intro_ext" scene.3. Notice white X form... Read more
Input Actions incorrectly adds 2048 to a Display Index when getting the ...
How to reproduce:1. Open the “PointerInputTest.zip“ project2. Build and run the project3. Touch the screen and move around4. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically