Search Issue Tracker
[presets] 'Bundle Identifier' field in Player Settings no longer works f...
Steps to reproduce: 1. Create a new project with Unity 2020.22. Switch to iOS3. Go to player settings, locate 'Bundle Identifier' fi... Read more
The enviroment image in the attached project is yellow after upgrading f...
After upgrading a project from 2019.4 to 2020.2 the environment light skybox is now yellow. Steps to reproduce- Clone project git@gi... Read more
[iOS] [URP] Depth Prepass results in performance regression when MSAA is...
How to reproduce:1. Open the attached 'Archive.zip' project2. Go to File > Build Settings and tick Development Build checkbox, sw... Read more
[Texture] ArgumentException thrown when Custom Render Texture is exporte...
On exporting Custom Render Texture from its preset then it causes the editor to throw ArgumentException, Refer attached video. Steps... Read more
Can't select Maker that is on a clip
You can no longer select a Marker that is over a clip. Clicking the Marker always selects the clip. repro:(open project and test sce... Read more
Can't toggle/select multiple stacked Markers
You can no longer toggle/select multiple stacked Markers. Clicking the multiple stacked Markesr always selects the first Marker, int... Read more
[Tree Creator] Defaults to an uncompiled shader in URP project
The Tree Creator does not appear to work with URP -- the shader fails to compile. Read more
Incorrect/mismatched defines in Editor code
Looks like we have incorrect defines on a few 2020 versions. UNITY_2020_1_OR_NEWER is NOT defined on 2020.1.xUNITY_2020_OR_NEWER is ... Read more
Editor locks up when applying a material to a prefab in isolation mode a...
When editing a prefab in isolation, if you rename the prefab and then immediately drag + drop a material onto it in scene view, the ... Read more
[iOS][Metal] Shaders with tessellation are not compiled when displacemen...
How to reproduce:1. Open the attached 'iTestCase.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font
- Unable to bind RenderTexture to the VisualElement's StyleBackground property