Search Issue Tracker
[Editor] Using ScreenCapture.CaptureScreenshotAsTexture() in a button ca...
How to reproduce:1. Open the attached '1292924.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press the 'Size1' button ... Read more
Material changes are not visible in the Game/Scene view when the Animati...
How to reproduce:1. Open the user's attached "MaterialPropertyBlock" project2. Open the "testMaterialProperty" Scene3. Enter the Pla... Read more
Editor cannot compile stylesheet when using Timeline "CustomStyle" attri...
How to reproduce:1. Open attached project "case1292311.zip"2. In the Project folder go to Assets -> TimelineMarkers -> Editor ... Read more
[Hybrid Renderer V1] HLOD Shadows are flickering when moving the Scene v...
How to reproduce:1. Open the user's attached "ECSSamples.zip" project2. Open the "BugReportScene" Scene3. Scroll with the mouse in t... Read more
[TMP] Soft hyphen Unicode is outputted when setting it through script if...
Reproduction steps:1. Open the attached Project "SoftHyphenation.zip"2. In the Project Window under "Assets/Scenes" open "SampleScen... Read more
Linux Editor tooltip shows up in the window switcher as a separate window
How to reproduce:1. Open a new project2. Select the "Directional Light" GameObject in the Hierarchy3. In the Inspector mouseover any... Read more
"The Prefab instance was disconnected during deactivation while merging....
How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the Project Window, open the "Cube" Prefab3. Make a change... Read more
Particle System doesn't get rendered into a Texture when using a Command...
How to reproduce:1. Open the user's attached "URPCommandBufferParticle.zip" project2. Open the "TestScene" Scene3. Enter Play Mode4.... Read more
[HDRP] Light Layers change the render result of a specific Custom Pass i...
How to reproduce:1. Open the attached project named "Case_1292470"2. Open the CustomPass Scene3. Observe the Game view. The window w... Read more
The Profiler updates all modules when only one module is enabled
How to reproduce:1. Create a new project2. Open Window > Analysis > Profiler3. Disable all modules except the CPU Usage module... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException: Trying to set the parent for HierarchyNodeHandle” errors spammed in the Console when converting Sample Scene to Sub Scene and Entities Hierarchy window is open
- Using Physics.ComputePenetration on a Capsule collider causes it to sometimes return incorrect value when dragging it through the Mesh collider
- Sprite is rendered incorrectly in Web Build when it is set as a Splash Image Logo
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected