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Visual Studio debugger doesn't doesn't go into the methods with an expre...
To reproduce: 1. Open the attached project (expressionBodyMethod.zip) 2. Put a breakpoint on the line 13 in the Test.cs script 3. A... Read more
Particles with Standard surface shader change opacity when observing it ...
To reproduce: 1. Open any project 2. Create particle system with Standard Surface shader or any particle shaders (except Unlit) for ... Read more
[Android][iOS] WWW request inconsistencies when loading scenes in additi...
Steps to reproduce: 1. Open user attached project 2. Buld & Run on Android device 3. Observe that the text is not outputted in the t... Read more
OnApplicationFocus() is not called upon entering Play Mode
How to reproduce: 1. Open tester-submitted project(OnApplicationFocus) 2. Open the scene 'SampleScene' 3. Enter Play Mode Expected ... Read more
[Linux Editor] Gameview: free aspect ratio dialog forward tabbing broken
-e: see title, it only switches between two items. tabbing backwards cycles through all items --works in 2017.4 and 2018.1 --dialog ... Read more
Hotkeys respond to different keyboard layouts when using a custom keyboa...
Repro steps: 1. Install the QA provided custom keyboard layout by running "setup.exe" 2. Make sure the installed layout is selected ... Read more
"Capture has no panel, forcing removal" log when changing Slider node va...
How to reproduce: 1. Open the "ShaderGraph Error.zip" project 2. Open the Ball_Graph.ShaderGraph 3. Try to drag the slider value Ac... Read more
Multiple Renderers in a GameObject hides the Material Editor in the Ins...
How to reproduce: 1. Open the "TrailRendererOverridesMaterial.zip" project 2. Open the "SampleScene.unity" 3. Select Cube game objec... Read more
[IL2CPP] System.Diagnostics.Eventing.EventProviderTraceListener is not i...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP 3. Build project (Scripting Runtime Version .NET 4.x, Il2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion Blur has sharp edges when object is moving in the foreground of another object
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- Universal 3D Sample project template takes a very long time to build.