Search Issue Tracker
Increasing Field of View of the camera causes shadow jitter appear
How to reproduce:1. Download attached project file2. Open the scene named `scene` and enter Play Mode3. Try to change Field of View ... Read more
Can't rename a UI game object after duplicating it
To reproduce: 1. Download attached project "UI Scenario.zip" and open in Unity2. Open "test" scene3. In Hierarchy select Canvas >... Read more
[GPUInstancing][LPPV] Objects are not batched if they share the same Lig...
Steps to reproduce:1. Open user's attached project2. Go to "LPPV test" and open "LPPV test" scene3. Enter Playmode4. Open Frame Debu... Read more
[Timeline] Clip start timing doesn't snap to frames when moving to a track
Steps to reproduce:1. Open attached ’ClipSnap.zip' Unity project2. Select ‘Timeline’ in Hierarchy3. Go to Window->Timeline4. Zoom... Read more
[Timeline] Both clip and track selected after clicking on the edge of a ...
Steps to reproduce:1. Open attached ’ClipSelection.zip' Unity project2. Select ‘Timeline’ in Hierarchy3. Go to Window->Timeline4.... Read more
[Timeline] Overlapping text makes Timeline clip title unintelligible
Steps to reproduce:1.Open attached ’TextOverlap.zip' Unity project2.Select ‘Timeline’ in Hierarchy3.Go to Window->Timeline4.Selec... Read more
2D sprite won't display in the Game view real-time when dragging it over...
How to reproduce:1. Open QA-supplied project2. Load scene "example"3. Drag "DRAG THIS SPRITE" (located in the Project window) over t... Read more
OnClick event of the Button is called as many times as there are differe...
To reproduce: 1. Open the project, attached by the user (Click.zip)2. Open "sample" scene3. Enter Play mode4. Press the button on th... Read more
[iOS] Call stack shows wrong information when exception/crash occurs on ...
To reproduce:1. Open project attached by the user2. Build "Test" scene with IL2CPP backend for iOS device3. Run built app on iOS dev... Read more
[OSX][Legacy runtime] Editor crashes after attaching VS debugger few times
[OSX][Legacy runtime] Editor crashes after attaching VS debugger few times 1. What happenedSimilar to case 941204, but with the old ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project