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Editor Crashes when particle system duration field is cleared after ente...
Reproduction steps:1. Open user's attached project "ParticleSystemBug.zip" and scene "SampleScene"2. Enter Play Mode3. In Hierarchy ... Read more
GlobalObjectIdGlobalObjectIdentifiersToObjectsSlow sometimes returns a r...
Reproduction steps:1. Import GlobalObjectIdBug.cs2. Click Window -> GlobalObjectID bug. Expected result: Null objects and a Direc... Read more
Linux Editor crashes at "gtk_fixed_put" when opening a project
How to reproduce:1. Open the user attached project (Samples.zip)2. Observe the crash Reproducible with: 2019.3.0a2, 2019.4.15f1, 202... Read more
Mesh/material selection window opens between 2 screens when using dual m...
Reproduction steps:1. Open the attached Project "bug-report"2. Select the "Cube" object3. Click on the selection dot on the Mesh fil... Read more
No visual override is shown in the Inspector when removing an event from...
How to reproduce:1. Open the user's attached "EventPrefabBug.zip" project2. Open the "SampleScene" Scene3. Select the "Button" GameO... Read more
[iOS] Background audio sources are stopped when launching an app with "D...
Reproduction steps:1. Open attached project "Case_1286259"2. Open "Edit -> Project Settings... -> Audio" and make sure "Disabl... Read more
Undoing a Text change in Text Components pastes restored text into Proje...
How to reproduce:1. Open the attached "1292220" project2. Open the SampleScene3. Select the Canvas -> "Edited" Prefab and delete ... Read more
Package compute shaders don't compile automatically when upgrading a pro...
Repro steps:1. Download the repro project: https://drive.google.com/file/d/169UcveLRJcUNmkBe6QknocBtyY5NBpx5/view?usp=sharing2. Open... Read more
Adding and applying new events to a deeper level Prefab when there is an...
How to reproduce:1. Open the user's attached "EventPrefabBug.zip" project2. Open the "SampleScene" Scene3. Select the "Button" GameO... Read more
[Playables] SetOverrideLoopTime in AnimationClipPlayable doesn't work wh...
Reproduction steps:1. Open attached Project "Loop Bug"2. Open the scene "Assets/AnimEvent/Assets/Scenes/SampleScene"3. Open the Time... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched
- Test Shader appears twice in Material Shader selection menu
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP