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Reorderable Lists cannot be reordered
Reorderable Lists in the Editor do not work, instead throwing an error message. Reproduction Steps:1. Open the attached project2. Op... Read more
[Packman] "InvalidOperationException" is thrown on opening package.json ...
"InvalidOperationException" is thrown on opening package file from the Editor Steps to Reproduce: 1. Create a new project with 2D Te... Read more
[OSX] Default Icon for Mac Standalone is distorted
Default Icon for Mac Standalone appears distorted in explorer. Steps to Repro:1. Create a new project2. Edit > Project Settings &... Read more
Editor crashes on GizmoManager::BuildGizmosFromGameObjectRecursive when ...
Scenario 1:1. Open attached project2. Open Sample Scene3. Save the Scene (CTRL+S)-- Editor crashes Scenario 2:1. Drag and drop attac... Read more
[Output] Converting outputs reverts the assigned texture to the default one
Repro steps: 1. Assign a texture different from the default one to any output (i.e. Quad Output)2. Convert the output to a different... Read more
[Blackboard] Renaming a category makes it disappear in the inspector unt...
Repro steps:1. Create a category in blackboard2. Add any parameter to it, and expose it3. Select the VFX in the scene so the exposed... Read more
[Timeline] UIElements on a Marker won't draw on the second Inspector window
To reproduce:1. Open users attached project "VisualElementNotOnSecondInspector.zip"2. Add another Inspector window so both inspector... Read more
ParticleSystemRenderer component appears after added script is deleted
How to reproduce:1. Add GameObject/Effects/Particle System to Hierarchy2. Create a script in Project browser3. Select Particle Syste... Read more
Default Screen Width and Height fields hang for a moment when clicking o...
How to reproduce:1. Create a new project2. Go to top menu -> "Edit" -> "Project Settings..."3. Open "Player" settings -> "R... Read more
GenerateSharedVerticesIndexList crashes when importing a .fbx file
To reproduce: 1. Download attached “Motion Walking.zip" project and open in Unity2. Select "Data01.fbx", right-click it and press "R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open