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0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

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Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

0
votes
Duplicate

[Mac] Shader graph property is duplicated after undergoing a "Reimport A...

Package: Shader Graph

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Oct 20, 2020

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Version/s: 10.1.0

Steps to reproduce:1. Open the attached project "ShaderGraphTest.zip"2. Open DiceGirl.mat using a text editor3. Search for keyword "... Read more

0
votes
Not Reproducible

[UDP] Push UDP Settings does not throw error on failure nor provide indi...

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Jul 10, 2019

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Version/s: 2019.3.0a1, 2019.3.0a9

After installing the Universal Distribution Portal (UDP) package, "UDP Settings" will be exposed to the user, where the user can the... Read more

1
votes
Won't Fix

Number of Sub-Emitter particles is higher when Play Mode is on

Visual Effects - Legacy

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Dec 01, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22, 2023.2.0a1

How to reproduce:1. Open the user’s attached project2. Open the "sample" scene (Assets>sample)3. In the Hierarchy expand “subemit... Read more

0
votes
Not Reproducible

Services Window breaks and shows an indefinite "Loading..." label when d...

Window management

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Jul 31, 2019

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Version/s: 2018.3.0b3, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Create a new project2. Open the Services window3. Undock it and dock it again4. Observe the Services window Expe... Read more

0
votes
Won't Fix

[Transition] Condition parameter's compatibility errors when importing a...

Animation

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Jan 30, 2015

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Version/s: 5.0.0b22

Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more

1
votes
Duplicate

[Android][Il2CPP][ARM64] App crashes on startup on devices with Android 11

Mobile

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Oct 13, 2020

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Version/s: 2019.4, 2020.1, 2020.1.8f1, 2020.2, 2021.1

Repro steps:1. Open project "GooglePixelCrashRepro"2. Make sure Scripting backed is set to IL2CPP and Target Architectures to ARM643... Read more

0
votes
Fixed

It is not possible to navigate to the "Build" button in the Build Profil...

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Jul 31, 2025

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Version/s: 6000.0.55f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create and open a new project2. Open the Build Profiles window (File → Build Profiles)3. Press the Tab key repea... Read more

0
votes
Duplicate

[OpenVR] Shared Shadows Crash

VR

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Apr 07, 2016

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Version/s: 5.4.0b14

Read more

0
votes
Active

Crash with multiple stack traces when leaving a docked VFX Graph open

DirectX12

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Oct 28, 2025

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Version/s: 6000.0.60f1, 6000.2.6f1

How to reproduce:1. Open the attached “IN-120762” project2. Open the “SmokeStack_Dark” VFX Graph3. Wait for ~10 to 15 minutes4. Obse... Read more

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