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[Vulkan][OpenGL]Project without Camera crashes when building a non-devel...
Reproduction steps: 1. Open user's submitted project ("toss") 2. Open Build Settings 3. Make sure that "Development Build" is unsele... Read more
GetNameOfFocusedControl returns an empty string when using SetNextContro...
Repro steps: 1. Open attached project 2. Main Menu -> Tools -> Control Test 3. Set focus on the field "Bool" and right click it Exp... Read more
'Referenced script missing' warning occurs when frenquently invoke Resou...
When calling Resources.UnloadUnusedAssets and AssetBundle.LoadAssetAsync a lot in the game, sometimes there is 'Referenced script on... Read more
[UI] The "Value" slider knob in the slider component disappears when Min...
The "Value" slider handle in the slider component disappears when Min value is greater than Max value. Steps to Reproduce: 1. Creat... Read more
Editor Only Serialized Fields are being accessed from a DLL during playt...
To reproduce: 1. Open the user's attached project 2. Build a Windows player with the Development Build option selected 3. Run the bu... Read more
[Addressable Assets] AssetReferenceDrawer does not support Undo.
After selecting an item using the AssetReferenceDrawer it is not possible to revert the change through Undo (Edit/Undo). Read more
[Windows][.NET 4.6] System.IO.GetDirectoryName converts forward slashes ...
Using the example shader Lit/Diffuse With Shadows produces shadow errors outside of Shadow distance range To reproduce: 1. Downloa... Read more
[iOS] Using multiple cameras in the scene in Lightweight Render Pipeline...
To reproduce: 1. Open users attached project "lwrp_depth_camera_bug.zip" 2. Build for iOS 3. Deploy the build trough Xcode to iOS de... Read more
Command buffer of skybox becomes black when minimizing and maximizing th...
How to reproduce: 1. Open the attached project 2. Open Demo Scene and enter a Game mode 3. In the combo box on the left change the C... Read more
In the service windows Can't move a project from org to another org when...
Steps to reproduce: 1. Launch Unity 2. Create a new project 3. Click on Service window 4. Click on Ads 5. Enabled Ads 6. Go back to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph