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1
votes
Won't Fix

Editor crashed when closed Unity while updating to revision using Collab...

Themes

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Jan 27, 2017

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Version/s: 5.6.0b5

Reproduction steps: 1. Start updating a project using Collab 2. While updating close Unity 3. Editor will crash Note, sometimes it'... Read more

0
votes
Fixed

Collab stops responding after cancelling update

Collab

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Jan 27, 2017

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Version/s: 5.6.0b5

Reproduction steps: 1. Open any project with a collab history 2. Go back to a certain revision 3. While in progress, cancel the upda... Read more

0
votes
Duplicate

Collab pop-up window is inconsistent with OS controls

Collab

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Jan 27, 2017

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Version/s: 5.6.0b5

Reproduction steps: 1. Open Collab window, using Collab button 2. Click on any other Editor window (like scene view, or hierarchy) 3... Read more

0
votes
Won't Fix

Skybox material cannot be assigned to an object by dragging directly on ...

Themes

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Jan 27, 2017

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Version/s: 5.6.0b6

Reproduction Steps: 1. Open attached project. 2. Open "Test" scene. 3. Select "Cube" in Hierarchy. 4. Drag "Skybox" to the Mesh Ren... Read more

0
votes
By Design

[Shuriken] Distance between each trail of particle system is unstable

Shuriken

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Jan 27, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity 2) Click on Play button 3... Read more

1
votes
Won't Fix

Camera always clears framebuffer on WebGL

WebGL

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Jan 27, 2017

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Version/s: 5.5.0p1

Reproduction Steps: 1- Download the project and open "test" scene. 2- Make sure main camera's Clear Flags option is set to "Don't Cl... Read more

0
votes
Duplicate

[AnimationCurve] Points merge while still editing them

Animation

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Jan 26, 2017

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Version/s: 5.6.0b5

To reproduce: 1. Open attached project ("AnimationCurveTest.zip") 2. Attach the only script to any GameObject 3. Open the curve edit... Read more

0
votes
Fixed

Editing a GameObject with a Cloth component with mesh assigned as a prim...

Physics

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Jan 27, 2017

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Version/s: 5.6.0b6

Editing a GameObject (such as moving it) when it has a Cloth component and the mesh of the Skinned mesh renderer is assigned as a pr... Read more

0
votes
Fixed

[Animation] Changing models rig "Animation Type" changes scale of non-un...

Asset and Scene Management

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Jan 27, 2017

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Version/s: 5.6.0b6

Changing the a model's rig "Animation Type" (to and from any) makes all child meshes of the rig that have non-uniform scale to resca... Read more

0
votes
Fixed

[Animation] Invalid AABB errors when using Generic aniamtion on a Humano...

Animation

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Jan 27, 2017

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Version/s: 5.6.0b6

Many AABB errors posted to console when attempting to play Generic type animations on a Humanoid type rig. In this case only reprodu... Read more

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