Search Issue Tracker

0
votes
Fixed

[ShaderGraph] Node previews are missing on opening the shader graph a se...

Package: Shader Graph

-

Aug 21, 2018

-

Version/s: 4.0.0

How to reproduce: 1. Create a new LWRP template project 2. In the Project Window, right-click -> Create -> Shader -> PBR Graph 3. Op... Read more

0
votes
By Design

Marshal.PtrToStructrure crashes the Editor if structure has an array field

Mono

-

Aug 14, 2018

-

Version/s: 2018.2.0f2

To reproduce: 1. Open the attached project (marshaltest.zip) 2. Open the "Sample Scene" scene 3. Enter Play mode Expected: the Edi... Read more

0
votes
Postponed

System.Net.ClientWebSocket.ConnectAsync() throws exception when attempti...

Networking

-

Aug 14, 2018

-

Version/s: 2018.1.0b1, 2018.2.3f1

To reproduce: 1. Open the user's attached project 2. Play the scene 3. Observe the console output Expected result: No exceptions ar... Read more

4
votes
Not Reproducible

[Polybrush] Polybrush changes cannot be saved in the prefab

Package: Polybrush

-

Aug 17, 2018

-

Version/s: 0.9

How to reproduce: 1. Create a new Unity project 2. Import Polybrush Tool to a Unity 3. Create Plane in the Scene 4. Drag Created Pla... Read more

1
votes
Won't Fix

[iOS] [GLES3] [A11] Black artifacts on object surfaces with custom shade...

Mobile

-

Aug 17, 2018

-

Version/s: 2017.1.5f1, 2017.4.15f1, 2018.1.0a5, 2018.2.2f1, 2018.2.5f1, 2018.3.0a9

Reproduction steps: 1. Open the attached project. 2. Build and run in on an A11 SoC iOS device. Actual behavior (Screenshot attache... Read more

0
votes
Fixed

[Android] Tilemap causes a temporary freeze of the game

Android

-

Aug 21, 2018

-

Version/s: 2018.2.4f1

To reproduce: 1. Open the attached project (Tile Palette Test.zip) 2. Build and Run for Android 3. In the game, observe how it seem... Read more

0
votes
Fixed

[Editor] NullReferenceException on pressing shift + space when a mouse h...

Themes

-

Aug 22, 2018

-

Version/s: 2018.3.0a3, 2018.3.0a9

Editor throws NullReferenceException when mouse is hovered and Shift + space is pressed over a blank area (Non-window area) above Hi... Read more

0
votes
Fixed

PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI()

Themes

-

Aug 22, 2018

-

Version/s:

PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI() The problem is that it accesses Camera.current in a few p... Read more

0
votes
Fixed

[NavMeshComponents] API updater fails first run while updating Nav Mesh ...

Scripting

-

Aug 06, 2018

-

Version/s: 2018.2.0a1, 2018.2.0f2

How to reproduce: 1. Open attached "NavMeshComponents-master" project or directly clone it from https://github.com/Unity-Technologie... Read more

0
votes
Fixed

[Linux]Unity Tabs displaying white instead of Tab content when rearrangi...

Linux

-

Aug 11, 2018

-

Version/s: 2018.2.0b7, 2018.2.1f1

How to reproduce: 1. Open Unity 2. Re-arrange the Layout of Tabs in Unity Window Expected result: Unity Window Layout is changed Ac... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.