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[ShaderGraph] Node previews are missing on opening the shader graph a se...
How to reproduce: 1. Create a new LWRP template project 2. In the Project Window, right-click -> Create -> Shader -> PBR Graph 3. Op... Read more
Marshal.PtrToStructrure crashes the Editor if structure has an array field
To reproduce: 1. Open the attached project (marshaltest.zip) 2. Open the "Sample Scene" scene 3. Enter Play mode Expected: the Edi... Read more
System.Net.ClientWebSocket.ConnectAsync() throws exception when attempti...
To reproduce: 1. Open the user's attached project 2. Play the scene 3. Observe the console output Expected result: No exceptions ar... Read more
[Polybrush] Polybrush changes cannot be saved in the prefab
How to reproduce: 1. Create a new Unity project 2. Import Polybrush Tool to a Unity 3. Create Plane in the Scene 4. Drag Created Pla... Read more
[iOS] [GLES3] [A11] Black artifacts on object surfaces with custom shade...
Reproduction steps: 1. Open the attached project. 2. Build and run in on an A11 SoC iOS device. Actual behavior (Screenshot attache... Read more
[Android] Tilemap causes a temporary freeze of the game
To reproduce: 1. Open the attached project (Tile Palette Test.zip) 2. Build and Run for Android 3. In the game, observe how it seem... Read more
[Editor] NullReferenceException on pressing shift + space when a mouse h...
Editor throws NullReferenceException when mouse is hovered and Shift + space is pressed over a blank area (Non-window area) above Hi... Read more
PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI()
PrimitiveBoundsHandle throws NullReferenceException when drawn in OnGUI() The problem is that it accesses Camera.current in a few p... Read more
[NavMeshComponents] API updater fails first run while updating Nav Mesh ...
How to reproduce: 1. Open attached "NavMeshComponents-master" project or directly clone it from https://github.com/Unity-Technologie... Read more
[Linux]Unity Tabs displaying white instead of Tab content when rearrangi...
How to reproduce: 1. Open Unity 2. Re-arrange the Layout of Tabs in Unity Window Expected result: Unity Window Layout is changed Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph