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Fixed in 2018.3.X



Found in


Issue ID




[Android] Tilemap causes a temporary freeze of the game



To reproduce:

1. Open the attached project (Tile Palette
2. Build and Run for Android
3. In the game, observe how it seemingly freezes at certain moment. The Update from then on gets called every 20 seconds or so.

Expected: the game doesn't freeze

Reproduced in 2018.1.9f2, 2018.2.4f1, 2018.2.5f1, 2018.3.0a9
Could not reproduce in earlier versions due to prefabs breaking and causing the Editor to crash

Tested on
Samsung Galaxy Note 10.1 2014 Edition (SM-P600), 5.1.1, CPU: Exynos 5 Octa 5420, GPU: Mali-T628
Xiaomi MI NOTE Pro (MI NOTE Pro), 7.0, CPU: Snapdragon 810 MSM8994, GPU: Adreno (TM) 430
Htc One mini 2 (HTC One mini 2), 4.4.2, CPU: Snapdragon 400 MSM8226, GPU: Adreno (TM) 305

Comments (1)

  1. unity_baFbm2_DJzkz9Q

    Oct 01, 2018 01:34

    Thank God it's not just me. I am having this exact same issue. I've literally reduced to the game down to just the the tilemap and it still happens, mostly randomly. There is also one specific tile in the game that causes the crash consistently. This is driving me nuts.

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