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0
votes
Fixed

Material SetInt and GetInt methods are not precise when large values are...

Shader System

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Sep 15, 2020

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Version/s: 2018.4, 2019.4, 2019.4.8f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Material_SetInt"2. Open the Main Scene3. Enter Play mode4. Observe the output f... Read more

0
votes
Fixed

"Drag and drop a child on the parent" operation doesn't dirty the scene

Scene Management

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Sep 16, 2020

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Version/s: 2020.2.0a16, 2021.1.0a1

Steps:1. Create a new project2. Add a GameObject "Root"3. Add two children to it ("Child1" and "Child2") Hierarchy should looks like... Read more

1
votes
Fixed

Linux player builds with Mono scripting backend fails with a confusing e...

Linux

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Sep 08, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b1

Reproduction steps:1. Download Unity with only Linux Build Support (IL2CPP)2. Create a new project or open an existing one3. Open Pl... Read more

0
votes
Fixed

Shapes built through ProBuilder menu are not assigned to Default Parent ...

Package: Probuilder

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Sep 14, 2020

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Version/s: 4.4.0

Reproduction steps:1. Open attached project "ProBuilderDefault.zip" and scene "SampleScene"2. In ProBuilder window, "New Shape", bui... Read more

0
votes
Active

Body of UnityTest method does not always execute when using SetUp method...

Package: DS - Unity Test Framework

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Sep 16, 2020

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Version/s: 1.1.14

Body of UnityTest method does not always execute when using SetUp method to EnterPlayMode 1. What happenedI noticed I had a test tha... Read more

1
votes
Fixed

Crash while sculpting Terrain and Baking Lightmaps

Progressive Lightmapper

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Jul 28, 2020

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Version/s: 2020.1.0f1

Steps to reproduce: 1. Open the MyTerrainTutorial.zip repro project2. Initiate a bake3. Sculpt the terrain repeatedly4. Eventually..... Read more

1
votes
Fixed

[Mobile] Calling Resources.Load() while asynchronously loading assetbund...

Mobile

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Sep 12, 2020

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Version/s: 2020.1.0a19, 2020.1.5f1, 2020.2

Reproduction steps:1. Open the attached project2. Build and Run on an Android device Expected behavior: The application does not fre... Read more

0
votes
Fixed

[Android] Player crashes when changing VSync settings

Vulkan

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May 29, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a12

Steps:1. Build and Run the attached project on Android ("TargetFramerateTests.zip")2. In device: click "Next VSync" button Result: p... Read more

0
votes
Won't Fix

Scene is unable to load in Player when Shaders fail compilation with Pos...

Package: PostProcessing

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Sep 13, 2020

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Version/s: 2.3.0

Steps to reproduce:1. Open the attached project "Case_1277442"2. Build it to Android3. Notice the black screen Expected results: Sce... Read more

0
votes
Fixed

[Shader Graph] Mesh in the Main Preview window freezes when undoing an a...

Package: Shader Graph

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Sep 16, 2020

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Version/s: 9.0.0-preview.14

How to reproduce:1. Open the attached project named "Case_1278102"2. Open the Test graph3. Switch the Preview window mesh to a Capsu... Read more

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