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[iOS] [Metal] DisplayP3 Color Gamut results in metal errors on startup i...
Steps to reproduce: 1) Open Unity Hub and create a new project2) Switch platform to iOS3) Leave Metal as the only Graphics API in th... Read more
Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...
How to reproduce:1. Create a new project2. Open player settings -> Resolution and presentation3. Select Fullscreen Mode -> Win... Read more
[WMR] Center of a scene shifts every time a new scene is loaded
Center of a scene shifts every time a new scene is loaded Steps to Repro:1. Download attached project2. Run any scene3. Wear on Acer... Read more
[WMR] Node Events are not registering
Node Events are not registering Steps to Repro:1. Open attached project2. Run Node Events Scene3. Wear on WMR device Actual Result:N... Read more
[WMR] Recenter is not working on calling "InputTracking.Recenter" under ...
Recenter is not working on calling InputTracking.Recenter under update method Steps to Repro:1. Open attached project2. Open and run... Read more
Multiple Assets with the same Name but different Types cannot be individ...
The first Asset of that name in the Manifest can be loaded, but any additional Assets sharing the name (but not type) are not return... Read more
UIElements button text is offset vertically towards the top when using t...
How to reproduce:1. Open the attached project "UIElementsExamples-2019.1.1f1"2. Make sure your Editor Skin is set to "Personal" unde... Read more
Transform::GetPosition Crash when duplicating objects with Configrable J...
Steps to reproduce:1. Open User-supplied project2. Select 'TopBone' and 'BottomBone' Prefabs located in the 'Character' parent3. Pre... Read more
[Packman] Visual Studio 2015 opens up instead of 2017 on updating "Visua...
Visual Studio 2015 opens up instead of 2017 on updating "Visual Studio Editor Package to 1.0.9." and exceptions are thrown in the Un... Read more
[Android][OpenGLES3] Compute shader compilation fails
Steps to reproduce:1. Open user attached project2. Delete CompiledShaderNoEdge.shader3. Build & Run to an Android device4. Logca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title