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1
votes
Duplicate

[WMR] Empty depth buffer is submitted when using Holographic Remoting fr...

XR SDK

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Oct 08, 2020

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Version/s: 2019.4, 2020.1.6f1

Workaround: Explicitly disabling HDR in the Camera or in Project Settings->Graphics restores the original direct rendering behavi... Read more

0
votes
Duplicate

Decals are not rendered when using URP with Screen Space Decal(SSD) shaders

Package: Scriptable Render Pipeline Universal

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Oct 05, 2020

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Version/s: 10.0.0-preview 26

How to reproduce:1. Open the attached project("Easy Decal Test URP.zip")2. Click on a Decal3. In the Inspector change the shader to ... Read more

0
votes
Fixed

Should not be able to paste Markers on Timeline Control tracks

Package: Timeline

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Oct 08, 2020

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Version/s: 1.0.0

A Timeline Marker on a Control track is not supported/allowed, but you can copy/paste one from othernother track. This should not be... Read more

0
votes
Duplicate

After switching URP material in Shader Graph's Graph Inspector, Property...

Package: Shader Graph

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Oct 08, 2020

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Version/s: 10.0.0-preview.26

To reproduce:1. Open Shader Graph;2. In Graph Inspector, change Universal Material types (Lit, Sprite Lit, Sprite Unlit). Expected r... Read more

0
votes
Won't Fix

VFX Graph loses track of mouse pointer and opens node selection menu in ...

MacOS

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Oct 08, 2020

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Version/s:

To reproduce:1. Open Visual Effects Graph;2. Attempt to add a new node by using mouseover + space Expected result: node selection me... Read more

0
votes
Fixed

[Shadergraph] Unassigned texture2D always appears as if mode is set to w...

Package: Shader Graph

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Oct 08, 2020

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Version/s: 10.1.0

Happens on master (481375fefe)Doesn't happen on 9.x.x/release (2ddf9def91) Repro steps:1. Create a new shadergraph2. Create a new Te... Read more

0
votes
Postponed

[Terrain Tools] Create New Terrain Gizmo creates a GameObject in the use...

Package: Terrain Tools

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Oct 08, 2020

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Version/s: 3.0.1-preview

Repro Steps:1. Install Terrain Tools into your project2. Open up Windows -> Terrain -> Terrain Toolbox3. Go to the Create New ... Read more

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