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[WMR] Empty depth buffer is submitted when using Holographic Remoting fr...
Workaround: Explicitly disabling HDR in the Camera or in Project Settings->Graphics restores the original direct rendering behavi... Read more
Decals are not rendered when using URP with Screen Space Decal(SSD) shaders
How to reproduce:1. Open the attached project("Easy Decal Test URP.zip")2. Click on a Decal3. In the Inspector change the shader to ... Read more
Should not be able to paste Markers on Timeline Control tracks
A Timeline Marker on a Control track is not supported/allowed, but you can copy/paste one from othernother track. This should not be... Read more
After switching URP material in Shader Graph's Graph Inspector, Property...
To reproduce:1. Open Shader Graph;2. In Graph Inspector, change Universal Material types (Lit, Sprite Lit, Sprite Unlit). Expected r... Read more
VFX Graph loses track of mouse pointer and opens node selection menu in ...
To reproduce:1. Open Visual Effects Graph;2. Attempt to add a new node by using mouseover + space Expected result: node selection me... Read more
[Shadergraph] Unassigned texture2D always appears as if mode is set to w...
Happens on master (481375fefe)Doesn't happen on 9.x.x/release (2ddf9def91) Repro steps:1. Create a new shadergraph2. Create a new Te... Read more
[Terrain Tools] Create New Terrain Gizmo creates a GameObject in the use...
Repro Steps:1. Install Terrain Tools into your project2. Open up Windows -> Terrain -> Terrain Toolbox3. Go to the Create New ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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