Search Issue Tracker

0
votes
By Design

SearchFilter() is inaccessible due to its protection level

Asset - Database

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Sep 05, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

Reproduction steps:1. Open attached project "FindAssets.zip"2. In Project window, open Assets/BugFindAsset.cs3. In "BugFindAsset.cs"... Read more

1
votes
Won't Fix

Changing the icon of the EditorWindow affects the icons of windows with ...

IMGUI

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Sep 08, 2020

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Version/s: 2020.2.0a11, 2020.2.0a21

How to reproduce:1. Open the attached '1276017.zip' project2. Open the Inspector window (Window > General > Inspector)3. Open ... Read more

3
votes
Won't Fix

The GameObject's rotation suffers from Gimbal Lock when Rotation Constra...

Animation

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Aug 07, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce:1. Open the user's attached "RotationConstraintBug.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. ... Read more

0
votes
Fixed

Line Renderer Edit Points Scene View gizmo is not updated when a Point i...

Scene/Game View

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Sep 08, 2020

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Version/s: 2019.3.0f1, 2019.4.9f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "line bug"2. Open the Scene named "bug" and select the Line object in Hierarchy3... Read more

0
votes
Fixed

Root motion of AnimationClipPlayable isn't handled when SetProcessInputs...

Animation

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Sep 12, 2020

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Version/s: 2019.4, 2020.1, 2020.1.4f1, 2020.2

Reproduction steps:1. Open the attached project ("animationscriptplayable-issue.zip")2. Open "SimpleMixer" scene3. Enter Play mode E... Read more

7
votes
Fixed

[iOS13][UaaL] Scene does not load when using Unity as a Library

iOS

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Jul 29, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

Reproduction steps:1. Extract "NewXCode.zip (60.9 KB)" and open the folder2. Open and build for iOS the project in "UnityProject.zip... Read more

0
votes
Fixed

Model rotates 90 degrees when upgrading project from version 2020.2.0a20...

Asset - Importers

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Sep 10, 2020

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Version/s: 2020.1.4f1, 2020.2.0a21, 2020.2.0b3

How to reproduce:1. Open the user's attached project from "BastionTest.zip" with version "2020.1.4f1"2. Observe model standing upwar... Read more

0
votes
By Design

SpriteAtlasManager.atlasRequested event silently fails if the sprite is ...

2D

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Sep 12, 2020

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Version/s: 2018.4, 2019.4.9f1, 2020.2

How to reproduce:1. Open tester-attached project (SpriteAtlasEvent.zip)2. Open the SampleScene3. Enter Play Mode - see that a warnin... Read more

0
votes
Won't Fix

ProBuilderMesh faces generated via script are not counted when using Pro...

Package: Probuilder

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Sep 13, 2020

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Version/s: 4.4.0

Reproduction steps:1. Open user's attached project "SkatePrototypeV2.zip" and scene "TestScene1"2. In Hierarchy window, select "Ramp... Read more

0
votes
Duplicate

UTF. UI. Correct the text to "Enable play mode tests for all assemblies "

Package: Test-Framework

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Apr 25, 2019

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Version/s:

1) Open Test Runner Window > Play Mode tab2) Click on top right corner list item3) See the drop down menu Actual:"Enable playmode... Read more