Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
Issue ID
776673
Regression
No
Changing clip in Animation Window does not update scene view.
Changing clip in Animation Window does not update scene view.
1. Open attached project.
2. Open scene "2 animation reskinning".
3. Open animation window.
4. Select Player1 game object.
5. Scrub timeline to frame 5 in animation window.
6. Change to clip run.
Notice that frame has not changed and that scene view still shows previous clip.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
Add comment