Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
Issue ID
776653
Regression
No
Cannot change clip in animation window if selection is locked
Cannot change clip in animation window if selection is locked.
1. Create a game object.
2. Open Animation Window and create a new clip.
3. Click on the clip drop down menu and create another clip.
4. Lock the animation window (the lock icon in the upper right corner).
5. Notice you can't switch clips anymore.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment