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Destination asset is not highlighted in the Two Column Layout Project Wi...
How to reproduce:1. Create a new project and open it2. Make sure your Project Window is set to "Two Column Layout"3. In the Project ... Read more
[Prefabs] Undo doesn't work after 'Clear Parent' action is performed for...
Undo action does not work after 'Clear Parent' action is performed when the Prefab object is open in either Context or Isolation mod... Read more
Creating another Render Texture causes "assigning 3D texture to 2DArray ...
Steps to reproduce:1. Create a new empty legacy project2. Create Render Texture and set type to 2D Array first, then type to Cube3. ... Read more
[Assembly definition] problems when add a new assembly definition reference
steps to repro:1. create a new project2. add a new assembly definition asset3. select the assembly definition asset4. in inspector, ... Read more
ShaderGraph files use a mix of 'CR LF' and 'LF' line endings
How to reproduce:1. Create a new URP/HDRP Template project2. Create a new ShaderGraph file3. Observe line endings in Notepad++ (Or s... Read more
[GLES2] [iOS] UnityGet2DClipping function returns wrong values
Steps to reproduce:1. Open Unity project in "New Unity Project.zip"2. Inspect the scene:Notice how the Scene looks in the editor (sm... Read more
[ProBuilder] Gizmos menu icons reset after Editor is restarted when ProB...
How to reproduce:1. Create a new project2. Import the ProBuilder package from the Package Manager3. Open the Scene view or the Game ... Read more
Modified Component option is not in the Component context menu when chan...
How to reproduce:1. Open a new project2. Create a new Particle System in the Hierarchy window (Right-click -> Effects -> Parti... Read more
[Android] [Swappy] Application crash on start when Swappy enabled
Steps to reproduce:1) Download attached project and open in Unity2) Build and Run project on a device3) Observe the crash on launchb... Read more
Assertion failed on expression errors when switching shared mesh rapidly
Reproduction steps:1. Open user's attached project "Bug.zip" and scene "Scene"2. Enter Play Mode3. Observe Console window Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture