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Jobs Debugger causes crash when running on an Nvidia GPU
Reproduction steps:1. Open user attached project "sky"2. Make sure Jobs Debugger is enabled3. Press Play4. Create a map Expected res... Read more
Crash on ShaderPropertySheet::SetTexture when changing color space on a ...
Reproduction steps:1. Open the attached project "CrashRepro"2. Open project settings (Edit > Project settings…)3. Change “Color S... Read more
Dragging and dropping an animation with ' . ' symbol in the name into th...
How to reproduce:1. Open the attached "Repro1190930.zip" project2. Double click on "New Animator Controller" Animation Controller3. ... Read more
The Intensity property on the Debug Inspector will show the original val...
How to reproduce:1. Open the “LightPrefabIssue“ project2. Open the “OutdoorsScene“3. Open a second Inspector window with “More Items... Read more
Inconsistent constraint behavior on Configurable Joints when used with D...
Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more
Android device will not connect to Profiler after USB was disconnected, ...
Steps to reproduce:1. Open attached project "BuildOptionsConnectToHost"2. In the top menu bar select "Build > Build Android"3. Op... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
Null reference exception when connecting GPU Event to SubGraph Start
How to reproduce:1. Open the attached project "1284053.zip"2. Double-click "New VFX" in the Assets folder3. In opened VFX graph find... Read more
NullReference errors appear inside the Console window when deserializing...
How to reproduce:1. Open the attached "IN-86387" project2. Open the "serialization-type-construct-fail-case" Scene and enter Play mo... Read more
Unity crashes when calling GameObject.Destroy() on an "empty" GameObject
Description: This crash happens when calling GameObject.Destroy() on an "empty" GameObject that has a VectorLine from the Vectrosity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables
- Inconsistent "Mock HMD Loader" naming in the "Project Settings"
- Search Field breaks when deleting a Search Expression that has been converted to a Visual Query Block