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Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more
OnApplicationFocus sets the hasFocus variable to true and instantly to f...
How to reproduce:1. Open the attached "OnApplicationFocus" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on t... Read more
[Android] URP FinalBlit does not work on Adreno3XX
How to reproduce:1. Open the attached “IN-45395“ project2. Connect a device to your machine3. In the “Flie → Build Settings” click “... Read more
HD Sample Buffer returns black for Rendering Layer Mask when Custom Pass...
Reproduction steps:1. Open the attached “IN-107319.zip” project2. Open the “OutdoorsScene”3. From the Hierarchy, select the “Main Ca... Read more
The :root selector does not get applied in the UI Builder when using Def...
How to reproduce:1. Open the attached project "IN-65541_rootbug.zip"2. Open Assets/Data/UI Documents/screen.uxml Expected results: T... Read more
Memory “Meshes“ category endlessly rises when entering Play Mode
How to reproduce:1. Open the attached project “MeshBug.zip“2. Open Scene “SampleScene“3. Enter Play Mode4. Open the Profiler (Window... Read more
Animation stops at the end of the transition duration when the Animator ...
How to reproduce:1. Open the attached project "2DBug.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Window>Animation>Anima... Read more
[URP] Motion Blur triggers visual glitch in shadergraph shader
The foam in this shadergraph shader renders white when the motion blur effect is turned off, but only in Game View. To repro:- downl... Read more
Realtime Reflection Probe is not rendered the same way in the Editor as ...
Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more
[Inspector] Warning message shows escape sequence
Repro:1. Create a new project.2. In Hierarchy, Right-Click -> UI Toolkit -> UI Document.3. View UI Document in Inspector, set ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used