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Votes

0

Found in

2021.3.46f1

Issue ID

UUM-89083

Regression

No

Crash on ShaderPropertySheet::SetTexture when changing color space on a specific project

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Reproduction steps:
1. Open the attached project "CrashRepro"
2. Open project settings (Edit > Project settings…)
3. Change “Color Space*” to “Gamma” (Player > Other settings)

Expected result: Color space is changed
Actual result: Editor crashes

Reproducible with: 2021.3.46f1
Not reproducible with: 2022.1.0a1, 2022.3.52f1, 6000.0.27f1, 6000.1.0a5

Reproducible on: Windows 11
Not reproducible on: No other environment tested

First few lines of stack trace:

{noformat}0x00007ff666653019 (Unity) ShaderPropertySheet::SetTexture
0x00007ff6666bddfe (Unity) Material::SetTextureInternal
0x00007ff66639464d (Unity) AssignCookieToMaterial
0x00007ff6663888c0 (Unity) RenderLight
0x00007ff66638b73a (Unity) PrePassRenderLoop::RenderLighting{noformat}

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