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Each particle starts emitting light, when in Light module Maximum Lights...
To reproduce:1. Open attached project "LightThingy.zip", "Test" scene.2. Select "Particle System" in hierarchy, and make sure it's P... Read more
Unity launcher does not launch editor after opening older version
To reproduce:1. Open Unity 5.5.x and create new project;2. Close it;3. Open 2017.1.f1, and try to load any project. Expected result:... Read more
Build dialog shows 'Facebook' as build target when PC/Mac/Linux is selected
To reproduce:1) Create new project2) Make sure platform selected is Standalone3) Build and run Expected: In dialog menu, top left co... Read more
Build process does not set ERRORLEVEL in non-batchmode
To reproduce:1. Adjust the paths in the batch file to your local Unity path.2. Run the batch file to build in -batchmode3. Note the ... Read more
After baking Lighting map with missing skybox material object becomes re...
Steps to reproduce:1. Download 957355_repro.zip and open "main" scene2. Set Skybox material to None3. Bake Lighting maps Expected re... Read more
Object rotation becomes laggy when using mouse with 1000HZ Pooling Rate
To reproduce:1. Download project attached by QA2. Open "q" scene and go to the scene view3. Press button to rotate the game object4.... Read more
Controller velocity reporting with what seems to be last known value, ra...
Steps to reproduce:1. Open the attached project2. Open the Assets/Scenes/MainScene.unity scene3. Play the scene (when Mixed Reality ... Read more
Agent not avoiding another agent, defaulting to the shortest path
Steps to reproduce:1. Open NavMeshProblem.zip2. Load Scene Navmesh_Test3. Enter Play mode Expected result: Agent 1 figures out a pat... Read more
[IL2CPP] Build fails when DLL is referencing old version of another DLL ...
Reproduction steps:1. Open the attached project 'il2cpp-bug'.2. Make sure Scripting Backend is set to IL2CPP.3. Build the attached p... Read more
Unable to get a camera pose while updating camera information when minim...
Steps to reproduce:1. Open the attached project2. Open the Assets/Scenes/MainScene.unity scene3. Play the scene (when Mixed Reality ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used