Search Issue Tracker

Duplicate

Votes

4

Found in

2017.1.1f1

Issue ID

953658

Regression

No

Object rotation becomes laggy when using mouse with 1000HZ Pooling Rate

MacOS

-

To reproduce:
1. Download project attached by QA
2. Open "q" scene and go to the scene view
3. Press button to rotate the game object
4. Start rotating cube and notice that it is very laggy

Expected: Rotating object with 1000hz pooling rate shouldn't be laggy

Reproduce with: 5.6.3p4, 2017.1.1p3, 2017.2.0f2, 2017.3.0b3

  1. Response avatar

    This is a duplicate of issue #973842

    [OSX] Mouse move events affect Editor UI performance

Comments (1)

  1. B864dd8061600cc932f68ace0100213c?d=mm

    zworp

    Oct 18, 2017 12:29

    This seems to be only affecting High Sierra, and makes creating levels etc very frustrating.
    If you are using a laptop, using the touchpad does not slow down Unity.

    Video illustrating the problem:
    https://drive.google.com/open?id=0Bzu4nmNmz2BlZzF6OUk4YWJDVEU

    Screenshot of editor profiler:
    https://drive.google.com/open?id=0Bzu4nmNmz2BlQ2JYVGI4VXUwM3c

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.