Search Issue Tracker
Typo in 'Accept merge' popup window
Steps to repro: 1. Open attached project;2. In Project panel drag 't1' scene on top of 't2';3. Click 'Merge into existing';4. Click ... Read more
Pink square appearing in tilemap when a tile is missing
Pink square appearing in tilemap when a tile is missing Repro:1- Open project in attachment.2- Open scene 'PinkSquare'. You should s... Read more
[IL2CPP] [.NET 4.6] Mail doesn't send when calling SmtpClient.Send
Reproduction steps:1. Allow less secure apps to access your email account.- Google guide: https://support.google.com/accounts/answer... Read more
Rewriter errrors when building for UWP refering to System.Net classes
How to reproduce:1. Download attached project and open "Test" Scene2. Build game (make sure Universal Windows Platform is selected) ... Read more
AssetDatabase.importPackageCompleted callback doesn't fire if scripts ha...
Steps to reproduce: 1. Open attached project "947215.zip"2. Click "Test/ImportPackage" in the Menu Bar a Unity Package containing on... Read more
Prefabbing an object with missing Script component grays out whole Compo...
To reproduce:1. Open the attached Unity project "MultiSpritePreview.zip"2. Click on ZombieFemale prefab3. Inspect the Nothing Select... Read more
Preview of multiple sprites in the inspector are overlapping
To reproduce:1. Open attached Unity project "MultiSpritePreview.zip"2. Go to Assets --> Prefabs3. Click on one of the prefabs, th... Read more
Particle System Sub Emitter maximizes CPU usage up to 95%
Reproduction steps:1. Download project "Particle Bug.zip" and open in Unity2. Select object "Problem Particle System" in Hierarchy3.... Read more
Inconsistent result (Build/Editor) when creating ConfigurableJoint and s...
How to reproduce:1. Open QA-supplied project2. Load scene "Example"3. Enter Play mode and observe Game view4. Build & Run5. Obse... Read more
VideoPlayer throws errors in the Windows Standalone build if more than o...
Reproduction steps:1. Open the attached project "VideoTest.zip";2. Open "main.unity" scene;3. Observe that there are two Quad compon... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor