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Mac Player full screen immediately returns to full size after minimizing it
How to reproduce:1.Create a new Unity project2. Make Mac Standalone build (make sure that Resizable window is enabled)3. Press the g... Read more
Creating identical scene always outputs different .unity file
Steps to reproduce:1. Open user attached project2. Start a new scene3. Go to top menu and click Test/Create Scene A4. Save the scene... Read more
[Linux Editor] libpng12 isn't linked to bug reporter artefacts
Steps to reproduce:1. Install Unity for Linux on a fresh Ubuntu 17.042. Go to Help->Troubleshoot issue...3. Click "Report a new i... Read more
OnTriggerStay not called when Script is added during Runtime on Collisio...
Steps to reproduce:1.Open attached “RuntimeAddScriptTrigger.zip” Unity project2.Open scene “Test"3.Enter Play mode4.Expand “Parent” ... Read more
Preview shows nonexistent mesh parts when the Scale Factor of the model ...
To reproduce: 1. Import the attached model into a new project (office.blend)2. In the Import settings of the model, change Scale Fac... Read more
[VideoPlayer] When playing video surfaceTexture->updateTexImage() takes ...
How to reproduce:1. Open the attached project2. Open Build settings and make sure that Development build and Autoconnect profiler ar... Read more
The Editor crashes in GetScriptCompilationDefines when exporting asset b...
To reproduce: 1. Open the project, attached by the user (Assets.zip)2. In the top menu, go to Crash Export -> Export Bundle3. Pre... Read more
[Emission] Burst curves start uninitialized.
Repro steps:1. Create a new particle system.2. Add a burst emission.3. Change the burst method to curve. Observe that the curve is n... Read more
Unity occasionally won't load project
How to reproduce:1. Open Unity2. Load user submitted project3. Close unity (Do until Unity won't show editor with loaded project) Ex... Read more
Unity crashed when capturing an input feedback and took off and put on t...
Steps to reproduce:1. Open the attached project2. Open the Assets/Scenes/MainScene.unity scene3. Play the scene (when Mixed Reality ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used