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0
votes
Duplicate

Text field looses it's value when pressing another button outside it's o...

Editor - Other

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Jan 18, 2017

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Version/s: 5.6.0b4

Steps to reproduce : - create a new project - go to Build Settings > Player Settings - type something into the Scripting Define Sym... Read more

0
votes
Not Reproducible

Delayed Text Field loses it's value when Shift + Tab (previous Delayed T...

Editor - Other

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Jan 18, 2017

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Version/s: 5.6.0b4

How to reproduce: 1. Open attached project and "TestScene" 2. Click on Canvas -> Text 3. Change Delayed s3 value 4. Press Shift + ... Read more

0
votes
Fixed

Game Window flickers or blacks out when "Clear" is selected in frame deb...

Graphics - General

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Jan 13, 2017

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Version/s:

Steps to reproduce: 1. Open new project 2. Open frame debugger and enable it 3. select somthing below "Drawing" - e.g. "Clear" 4. Re... Read more

0
votes
Fixed
1
votes
Won't Fix

Breakpoints do not trigger in monodevelop

Mono

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Dec 09, 2016

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Version/s: 5.5.0f3

To reproduce: 1) Create a script with the following code. Note the Debug.Log is commented out. ``` using UnityEngine; public class ... Read more

0
votes
Fixed

[Mono Runtime Upgrade] Android and Documentation installation fails on W...

Scripting

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Jan 18, 2017

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Version/s: 5.6.0x

1. What happened 'Android' and 'Documentation' installation fails on Windows 10. 2. How we can reproduce it using the example you a... Read more

0
votes
Fixed

[UI] Intensity parameter of Light component is repeated twice in the Ins...

Global Illumination

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Jan 18, 2017

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Version/s: 5.6.0b4

Steps to reproduce: 1. Open attached project 2. Select "Directional Light" in the Hierarchy 3. Look at "Light" component in the Insp... Read more

6
votes
Fixed

Mesh is being drawn twice per material when using custom shader

Shaders

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Jan 18, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open attached project; 2. Open "testScene"; 3. Enable Frame Debug. Expected result: mesh is being drawn once when ... Read more

6
votes
Not Reproducible

[Terrain] Smoothness slider is missing in Texture Paint Settings

Terrain

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Jan 18, 2017

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Version/s: 5.5.0p4

To reproduce: 1) Create new project 2) Add a terrain 3) Select it 4) Click 'Paint Texture' in Terrain's Component (middle button out... Read more

0
votes
By Design

Geometry flickering based on camera location

Progressive Lightmapper

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Nov 29, 2016

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Version/s: 5.5.0f2

BY DESIGN: The reason for this flickering is batching. All geometry using specific shader flickers due to it using object-space data... Read more

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