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4
votes
Fixed

[Shuriken] "IsFinite(outDistanceForSort)" error when particles used in c...

Shuriken

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Feb 04, 2016

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Version/s: 5.3.2p1

Particle system throws errors when placed in a scene in conjunction with the WaterProDaytime standard asset and viewed in the Scene ... Read more

0
votes
Fixed

[Camera] "Don't Clear" flags stop displaying game view when resizing sin...

Scene/Game View

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps to reproduce:1. Download and open project "NewBug"2. Open "Main" scene3. Resize Game screen see attached gif "Game.gif" Notice... Read more

0
votes
Won't Fix

[MovieTexture] Crash after exiting play mode

Video

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Feb 03, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project "767467.zip"2. Open scene "repro"3. Run it4. It will get paused due to multiple FMOD er... Read more

0
votes
Fixed

[MSE] In playmode, Add new scene from context menu throws error

Scene/Game View

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Feb 04, 2016

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Version/s: 5.5.0a1

Steps to repro:1. Launch project2. Go to playmode3. Right click on a scene header and choose "Add new scene" from context menu Read more

0
votes
Fixed

Profiling inner coroutines causes the editor to hang

Profiling

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Feb 04, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Open Profiler window4. Run sceneEditor hangs after ~2 seconds Not... Read more

2
votes
Fixed
0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more

0
votes
By Design

SphereCastAll returns RayCastHit when partially embedded in collider

Physics

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Feb 03, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open the attached project2. Open scene "scene"3. Start the game4. Notice the console output(SphareCast return... Read more

2
votes
Fixed

[FMOD] Building stops with compilationIOException: Error creating standa...

Deployment Management

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Dec 28, 2015

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Version/s: 5.3.1p1

1. Open project "repro_757642.zip"2. Build to iOS or standalone3. Building will stop on compiling scripts with error "Could not star... Read more

2
votes
Fixed

AssetBundle.LoadFromMemory uses more memory on device than AssetBundle.L...

iOS

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Dec 23, 2015

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project (configured.zip)2. Build to iOS and run3. Open the Memory profiler screen in Xcode4. Sele... Read more

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