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[Regression]Crash in GetManagerFromContext when closing Editor with acti...
Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Expand any event tha... Read more
[WP8.1] System.IO.File.ReadAllX methods throw IOExceptions
To reproduce:1. Open repro.unitypackage. It contains a script that creates some files and tries to read them using the File.ReadAllX... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce:- Open attached project and launch scene "test2"- Open Audio Mixer > Crickets (Mixer)- Select "crickets" audio group... Read more
Null reference exception when connecting GPU Event to SubGraph Start
How to reproduce:1. Open the attached project "1284053.zip"2. Double-click "New VFX" in the Assets folder3. In opened VFX graph find... Read more
GameObject Transform Component is corrupted when using copy-paste, redo-...
How to reproduce:1. Create a new 3D project2. Create 2 new scenes - “ReproScene” and “EmptyScene”3. Load “ReproScene” and create an ... Read more
WebAssembly throws out error when loading a scene through an Asset Bundle
Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more
Using SwitchActiveBuildTarget API does not fully switch build target
How to reproduce:1. Open user provided project2. In File/Build Settings, set build to Android.3. From Build menu, select 'Android'. ... Read more
[WSA][Backport] scene starts with Unity splash screen
On Unity 5.3 UWP and WSA platforms, there are three splash screens. The third one is Unity splash screen, which starts at the same t... Read more
[Console]Identical error messages cannot be collapsed when they are caus...
[It is more like a future request] Steps to reproduce:1. Download and open attached project.2. Open scene named "MainMenu".3. Enter ... Read more
Sample Project has glitchy stretching on certain resolutions
1. Import the UI sample project2. Switch the platform to WP83. Switch the game view resolution to something other than "Free Aspect"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables