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2
votes
Fixed

[Android 9] GL_INVALID_OPERATION thrown when texture.ReadPixels is called

Mobile Graphics

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Aug 15, 2018

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Version/s: 2018.2.2f1

Steps to reproduce: 1. Open QA attached project* 2. Build and run on Android 9 device 3. Press 'Take Photo' -- "OPENGL NATIVE PLUG-I... Read more

0
votes
By Design

A Timeline asset is created with an Animation Track when creating it fro...

Timeline

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Aug 16, 2018

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Version/s: 2018.3.0a7

Repro steps: 1. Open attached project 2. Create an Audio Source GameObject in the Hierarchy 3. Select the created GameObject 4. Open... Read more

0
votes
Fixed

Editor still reverts the layout when canceling Revert Factory Settings b...

Themes

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Aug 09, 2018

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Version/s: 2018.2.0a4, 2018.3.0a7

To reproduce: 1. Open any project 2. Change the layout in any way (undocking, resizing windows) 3. Go to Window > Layouts > Revert F... Read more

0
votes
Won't Fix

[Android] Texture being misread in follow up blit on Adreno 630 when bli...

Mobile Graphics

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Aug 15, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open user's attached project 2. Build for Android 3. Observe the build on mobile device with Adreno 630 Expected: ... Read more

0
votes
Fixed

[Timeline] A much larger audio clip is created when dragging and droppin...

Timeline

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Aug 16, 2018

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Version/s: 2018.2.0a7, 2018.3.0a7

Repro steps: 1. Open attached project 2. Create an empty GameObject in the Hierarchy 3. Open the Timeline Window and create a Timeli... Read more

0
votes
By Design

A scene takes a very long time to load when it contains a script with a ...

Asset - Database

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Aug 08, 2018

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Version/s: 2018.2.0f2

How to reproduce: 1. Open user-submitted project (BlikAnimationLoading) 2. Open the 'SceneEmpty' scene 3. Open the 'SceneAnimations'... Read more

0
votes
Not Reproducible

Animation Event throws a NullReferenceException but only on the Server side

Animation

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Aug 04, 2018

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Version/s: 2018.2.1f1

To reproduce: 1. Open the user's attached project 2. Open the scene "Menu" and play it 3. Click "Start test room" 4. Observe the con... Read more

0
votes
Fixed

Crunch compression library crash "crnlib::crn_comp::quantize_images()" >...

Graphics - General

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Feb 28, 2018

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Version/s: 2017.3.1p2

Reproduction steps: 1. Open the attached project "CrunchCompressionTest.zip (9.6 MB)". Actual behavior: - Editor crashes. Reprodu... Read more

0
votes
Fixed

GenerateNodeCode calls in ShaderGraph use GenerationMode.ForReals when b...

ShaderGraph

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Aug 15, 2018

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Version/s: 2018.2.3f1

TestNode.cs contains a node with different code paths for Real and Preview generation modes. "Working Shader graph" - Contains the ... Read more

0
votes
Fixed

User is not notified about insufficient disc space when downloading and ...

Hub

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Aug 05, 2018

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Version/s: 2018.2.2f1

Reproduction steps: 1. Open Unity Hub or Unity Launcher 2. Select "Learn" tab 3. Select "Getting Started", "Tutorial Projects", or "... Read more

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