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[Android 9] GL_INVALID_OPERATION thrown when texture.ReadPixels is called
Steps to reproduce: 1. Open QA attached project* 2. Build and run on Android 9 device 3. Press 'Take Photo' -- "OPENGL NATIVE PLUG-I... Read more
A Timeline asset is created with an Animation Track when creating it fro...
Repro steps: 1. Open attached project 2. Create an Audio Source GameObject in the Hierarchy 3. Select the created GameObject 4. Open... Read more
Editor still reverts the layout when canceling Revert Factory Settings b...
To reproduce: 1. Open any project 2. Change the layout in any way (undocking, resizing windows) 3. Go to Window > Layouts > Revert F... Read more
[Android] Texture being misread in follow up blit on Adreno 630 when bli...
To reproduce: 1. Open user's attached project 2. Build for Android 3. Observe the build on mobile device with Adreno 630 Expected: ... Read more
[Timeline] A much larger audio clip is created when dragging and droppin...
Repro steps: 1. Open attached project 2. Create an empty GameObject in the Hierarchy 3. Open the Timeline Window and create a Timeli... Read more
A scene takes a very long time to load when it contains a script with a ...
How to reproduce: 1. Open user-submitted project (BlikAnimationLoading) 2. Open the 'SceneEmpty' scene 3. Open the 'SceneAnimations'... Read more
Animation Event throws a NullReferenceException but only on the Server side
To reproduce: 1. Open the user's attached project 2. Open the scene "Menu" and play it 3. Click "Start test room" 4. Observe the con... Read more
Crunch compression library crash "crnlib::crn_comp::quantize_images()" >...
Reproduction steps: 1. Open the attached project "CrunchCompressionTest.zip (9.6 MB)". Actual behavior: - Editor crashes. Reprodu... Read more
GenerateNodeCode calls in ShaderGraph use GenerationMode.ForReals when b...
TestNode.cs contains a node with different code paths for Real and Preview generation modes. "Working Shader graph" - Contains the ... Read more
User is not notified about insufficient disc space when downloading and ...
Reproduction steps: 1. Open Unity Hub or Unity Launcher 2. Select "Learn" tab 3. Select "Getting Started", "Tutorial Projects", or "... Read more
All about bugs
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