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LWRP project template on Mac Editor (Metal) disappears when switched to ...
Using default project from LWRP template and switching platform to Android does not render correctly in Metal scene view in Mac Edit... Read more
[Windows] Make Mono the default Scripting Backend for Mac Standalone builds
When building on Windows OS to Mac Standalone Scripting backend does not change to Mono by default. Thus the error is shown in Build... Read more
Collider bounds are not calculated correctly if the transform parent is ...
Reproduction steps: 1. Open the attached project "Bounds.zip"; 2. Open the SampleScene; 3. Enter a play mode; 4. Observe the results... Read more
[TMPro] Console throws errors when entering text at the end of Input Fie...
How to reproduce: 1. Download and open attached "UIBugs" project 2. Load Scene "bug1" and enter Play Mode 3. Enter text at the end o... Read more
Crashed on CreateGridLayout after opening a scene
To reproduce: 1. Open attached project "CreateGridLayoutCrash.zip (202.1 KB)" 2. Open "TestScene.unity" Expected result: Scene is o... Read more
Shortcuts Ctrl+S and Ctrl+N produce inconsistent results when the Editor...
How to reproduce: 1. Create new project 2. When opened click the title bar of the main window 3. Press CTRL+N and notice that there... Read more
Analytics CustomEvents lose ordering in a way that breaks funnels when m...
Steps to reproduce the issue: 1. Open user's attached project 2. Open Services window and link the project to a selected organisatio... Read more
NetworkDiscovery finds available game list only if multiple game instanc...
Steps to reproduce: 1. Open user attached project 2. Build & Run on two different devices on the same network 3. Tap LAN Host on one... Read more
Texture crunch compression cannot be canceled when crunching textures
To reproduce: 1. Open any project with several HD pictures 2. In Project window, select the picture (or multiple pictures, as it wou... Read more
[Graphics][Mobile] Unexpected output from Render Texture on mobile devices
Steps to reproduce: 1. Open user attached project 2. Build & Run on mobile device 3. Observe the blank screen Expected result: text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object