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[URP] NullReferenceException error is thrown on clicking "Open in LookDe...
Unable to open LookDev window along with NullReferenceException error is thrown on clicking "Open in LookDev window" button in the I... Read more
[Terrain] Channel Remapping dropdown does not expand on clicking on its ...
Channel Remapping dropdown does not expand on clicking on its text in Mask Map under Terrain Layer. Steps to repro:1. Create a new p... Read more
[HDRP][Compositor] Objects of the Hierarchy are deleted with errors on u...
All objects of the Hierarchy are deleted along with MissingReferenceException on undoing after adding Input filters in Basic(Built-i... Read more
[HDRP][Compositor] The compositor was disabled due to a validation error...
The compositor was disabled due to a validation error is thrown on enabling Compositor in Empty (Built-in) scene. Steps to repro:1. ... Read more
Project's Library gets corrupted when having a custom "Motion Vectors" S...
How to reproduce:1. Open a new project2. Create a Shader in the Project window (Create > Shader > Unlit Shader)3. Go to Edit &... Read more
[Caching Shader PP] Compute shader does not save its "Preprocess only" s...
Compute shader does not save its "Preprocess only" state. Steps to repro:1. Create a new project.2. Edit > Project Settings > ... Read more
[VFX Graph] Collide bounce bug
Particle collision provokes bouncing even with bounce value at 0.Issue on Unity 2020.2.0b3.3180 and 2021.1.0a1.495VFX graph 10.X Rep... Read more
Editor crashes with VFXExpressionContainer::EvaluateExpressions when ope...
How to reproduce:1. Open the attached case named "Case_1284358"2. In the project window open the VFXReporting folder3. Try opening t... Read more
Unity will pick the version of Maya which was installed last not the cor...
How to reproduce:1. Firstly install Maya 20202. Secondly install Maya 20183. Make anything with Maya 2020, save as .mb or .ma4. Crea... Read more
[HDRP] Render Texture is not drawn in the Standalone Build
How to reproduce:1. Open the attached project named "Case_1285290"2. Open the SampleScene3. Observe the render texture in the bottom... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation