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0
votes
Fixed

[Linux][OpenGL core] crash on startup after screen dialog in 32bit machine

Linux

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Mar 07, 2016

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Version/s: 5.3.3p3

-e: see title, just crashes after confirming screen dialog. doesn't crash with -force-opengl. -repro:--build a empty x86 linux proje... Read more

0
votes
Fixed

ArgumentException is thrown when clicking on the Debug Draw Mode button

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Jul 23, 2025

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Version/s: 6000.0.54f1

Reproduction steps:1. Create a new project with any template2. Click on “Debug Draw Mode” (The bug icon) in the Scene view toolbar3.... Read more

0
votes
Fixed

[Burst] Uninformative errors are thrown when ValueTuple type is used wit...

Package: Burst

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Dec 08, 2019

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Version/s: 1.2.0-preview.1, 1.2.0-preview.11

How to reproduce:1. Open the attached project ("case_1203897-Onmaku-Burst.zip")2. Open Test Runner3. Start "E7.Onmaku.SimfileEditor.... Read more

0
votes
Fixed

MinAttribute doesn't work with "uint" variable type

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Mar 24, 2023

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Version/s: 2022.2.12f1, 2023.1.0b8, 2023.2.0a7

How to reproduce:1. Open the user-attached project “Bug Test”2. Select the Asset “New Test Object” in the Project window3. Observe t... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

0
votes
Fixed

[URP][2D Lost Crypt project] Compilation issue when both input system ar...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2020

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Version/s: 10.1.0

URP][2D Lost Crypt project] Compilation issue when both input system are enabled Repro Steps:1. Open Lost Crypt Project(Asset Store)... Read more

0
votes
In Progress

[Happy Harvest] #ThunderLabel text is "\u26C8" instead of "⛈"

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Dec 17, 2024

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Version/s: 6000.0.31f1, 6000.1.0a9, 6000.2.0a1

Steps to reproduce: Create a new 2D URP project and import Happy Harvest. Enter Playmode at the Farm_Outdoor scene. Actual results: ... Read more

3
votes
By Design

Only the last call applies when calling Blitter.BlitCameraTexture multip...

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Apr 20, 2023

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Version/s: 2022.2.16f1, 2023.1.0b13, 2023.2.0a11

How to reproduce:1. Open the attached project “URP14Test.zip“2. Open the “SampleScene“ Scene3. Enter Play Mode Expected result: Two ... Read more

0
votes
Fixed

PhysicsShapeGroup2D.Add() incorrectly merges shape start vertex.

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Nov 23, 2023

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Version/s: 2022.3.0f1, 2023.2.0a1, 2023.3.0a1, 7000.0.0a1

Reported on the forums here: [https://forum.unity.com/threads/physicsshapegroup2d-generates-argumentoutofrangeexception.1518040/] Wh... Read more

0
votes
Fixed

Scene template badges are not displayed in New Scene Dialog

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Jul 18, 2023

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Version/s: 2021.3.28f1

1-Open a project 2- Create a new scene template 3- Select the scene template 4- In the inspector assign a badge texture to the scene... Read more

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