Search Issue Tracker
Fixed
Fixed in 6000.0.55f1
Votes
0
Found in
6000.0.54f1
Issue ID
UUM-112598
Regression
Yes
ArgumentException is thrown when clicking on the Debug Draw Mode button
Reproduction steps:
1. Create a new project with any template
2. Click on “Debug Draw Mode” (The bug icon) in the Scene view toolbar
3. Observe the Console window
Expected result: No errors are thrown
Actual result: “ArgumentException: The provided camera mode GIContributorsReceivers|||| is not registered!” error is thrown
Reproducible with: 6000.0.37f1, 6000.0.54f1
Not reproducible with: 6000.0.36f1, 6000.2.0b10, 6000.3.0a2
Fixed in: 6000.1.0a1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment