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Reference rewriter errors when building UWP against the insider Windows SDK
When building a UWP app using the MRTK (https://github.com/Microsoft/MixedRealityToolkit-Unity), there are reference rewriter issues... Read more
[Scripting] Input Action fails to re-enable after disabled.
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/538https://github.com/Unity-Technologies/InputSystem/issues/556 Rep... Read more
[OSX][Settings] When using only the new ISX as Input Handling, mouse pos...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/539 Repro:1. Download package and project at: https://github.com/Un... Read more
Table Rows in Memory Profiler snaphot overlap when there is more than 10...
How to reproduce:1. Create a new project2. Open Memory Profiler Window3. Import the snapshot4. Scroll down to see overlapping rows E... Read more
[Editor] manipulators and gizmos are visible for Reflection Probe when r...
Manipulators and gizmos are visible for Reflection Probe when root scale is zero Steps to Repro:1. Open attached project2. Select re... Read more
[Color Space] Changing color space to Linear renders white artifacts on ...
Changing color space to Linear renders white artifacts on all window titles. Refer attached screenshot. Steps to reproduce:1) Create... Read more
Sprite Editor - The Sprite panel does not disappear completely when a sp...
When using the sprite editor, if you deselect the sprite being edited then the Sprite panel should disappear. However, only the back... Read more
[XR] CommandBuffer.SetSinglePassStereo doesn't affect Opaque objects wit...
How to reproduce:1. Open the user's project2. Enter the Play Mode Expected result: Opaque Materials are reflected in the same way th... Read more
Additional fields do appear in the Inspector when creating a new Materia...
How to reproduce:1. Create a new project2. Right-mouse-click on Project tab -> Create -> Material3. Press "Enter" Key and obse... Read more
[Tiny] SpriteRenderer loses sprite reference after leaving Play Mode
Steps to repro:1. Open original project "MyTinyTypescript.zip"2. Go to Tiny -> File -> New Project3. Create a new 2D Sprite4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code