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[macOS] objc_msgSendnsta-crash while importing an Asset
Steps to reproduce:1. Open a new project2. Import Demolition Media Hap player (https://assetstore.unity.com/packages/tools/video/dem... Read more
Resetting a Preset removes its type and renders it useless
If you right click at the top of the Inspector window of a preset and select Reset, it will remove the preset type from the preset r... Read more
[Metal] Lag occurs when viewports are fully concealed behind panels
How to reproduce:1. Download Test.zip project from the cloud (link in the comments)2. Go to Project window-> Materials-> Open ... Read more
Inspector blinks / flickers once when Inspector is visible, any object f...
How to reproduce:1. Open attached project "InspectorBugTest.zip"2. Make sure Inspector window is visible and any object from the Hie... Read more
Opening a window in -nographics mode crashes the editor
Crash in UIElements caused by the XR Management load of an editor window at start. Package workaround in place using public but undo... Read more
Duplicating game object crashes Editor on AwakeFromLoadQueue::DetermineQ...
Steps to reproduce:1. Open attached "duplicationBug.zip"2. Place the prefab in Prefabs/Block into the scene5. Select the block game ... Read more
[UWP] [IL2CPP] UnityEngine.WSA.Application.windowActivated is removed by...
Steps to reproduce:1. Download 1146982_repro.zip2. Build project for UWP3. Build Visual Studios solution Expected results: UnityEngi... Read more
[Shaders] ShaderUtil.ShaderHasError returns false when Shader has errors
How to reproduce:1. Open the user's attached project ("ShaderErrorBug.zip")2. Call menu Bugs/Reproduce Bug3. See "False" log in the ... Read more
[Android] [IL2CPP] Android IL2CPP build fails with errors on LWRP projec...
How to reproduce:1. Open attached Unity project2. Build to Android platform--build fails with errors:Failed running D:\Unity\2019.2\... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved