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[Performance] Garbage collection allocation has increased substantially ...
Repro steps: 1. Open SceneController scene from attached project. 2. Make sure profiler is running and visible 3. Press Play 4. Pre... Read more
Particle System's trails leave leftover data if instantiated through script
Reproduction steps: 1. Import attached project "868656-LeftoverParticleTrail". 2. Open scene "without_particle_trail_material". 3. ... Read more
Mass copying project files does not generate previews for prefabs
Steps to reproduce: 1. Download and open the attached project 2. Copy ForestVision files into another project 3. On the second proje... Read more
Expanding invalid MinMaxAABB when root object is rotated
How to reproduce: 1. Open attached project 2. Open scene MovingTransforms.unity 3. Play the scene - Note the visual glitching in t... Read more
A value of Fill Origin setting of UI images becomes the same, after the ...
Reproduction steps: 1. Open the attached project "case868631_test"; 2. Open the scene "test"; 3. Observe the Fill Origin values of t... Read more
WindowLayout errors when switching between projects
How to reproduce: 1. Open any project with custom editor windows and open those 2. Save the project and quit 3. Open Unity and crea... Read more
Trying to build AssetBundles on WSA platform which module is not loaded ...
How to reproduce: 1. Open the attached project 2. Select Crawl folder 3. In menu go to Build -> Build All Bundles in Folder Result: ... Read more
Newly declared arrays become null when attached to gameObject script is ...
To reproduce: 1.Download and open attached project 2.Attach Behav script to Main Camera object 3.Open Behav script and uncomment de... Read more
Unity crashes when using [DrawGizmo] attribute in generic class with gen...
Description: Unity crashes when trying to show gizmos (only if using the [DrawGizmo] attribute in a static method inside a generic c... Read more
Editor crashes when inspecting a specific object while you are joined to...
To reproduce: 1) Open attached project and 'playingScene' 2) Build and run it 3) In the player, select "Host" 4) After it finishes l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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