Search Issue Tracker

0
votes
Fixed

[UI] Edit/View button of Lightmap Parameters is not switching to inspector

Global Illumination

-

Jan 09, 2017

-

Version/s: 5.6.0b2

Edit/View button of Lightmap Parameters is not functional and when clicked, it does not display (switch to) the custom lightmap para... Read more

0
votes
Fixed

IL2CPP build fails with System.Void UnityEngine.UI.ObjectPool`1::Release...

IL2CPP

-

Jan 05, 2017

-

Version/s: 5.5.0p3

How to reproduce: 1. Open the attached project 2. Switch to Android platform 3. Make sure that Scripting Backend is set to IL2CPP 4.... Read more

0
votes
Fixed

Building from command line fails for all platforms with abstract "X erro...

Deployment Management

-

Jan 04, 2017

-

Version/s: 5.5.0p3

Steps to reproduce: 1. Download attached project (link down in edit below) 2. Open iOSPureBuild script with any text editor (locate... Read more

0
votes
Won't Fix

Random changes appear in the DLL import settings when import a project

Themes

-

Dec 07, 2016

-

Version/s: 5.5.0f3

Missing dependency not declared in importer Steps to reproduce: 1. Open the attached project (TestProject.zip) with Unity 5.5.0p3 ... Read more

1
votes
Fixed

When using multiple render targets, Unity build releases Render texture ...

Camera

-

Jan 06, 2017

-

Version/s: 5.3.6f1

Steps to reproduce: 1. Download and open the project 2. Build for standalone with development build/allow script debugging/x64 3. Ru... Read more

0
votes
Fixed

[Android] Splash Screen incorrectly cropped, results in black bar at the...

Mobile

-

Jan 09, 2017

-

Version/s: 5.5.0f3

How to reproduce: 1. Open user provided project 2. Build to device 3. Inspect splash screen (Splash screen only shown for a split se... Read more

0
votes
Fixed

Shadows are much darker when using a baked GI then realtime light

Global Illumination

-

Jan 03, 2017

-

Version/s: 5.5.0p3

Shadows are much darker when using a baked GI then realtime light. To reproduce: 1. Open scene "Realtime with No Bake.unity". ... Read more

0
votes
Fixed

[Performance] Garbage collection allocation has increased substantially ...

Profiling

-

Jan 09, 2017

-

Version/s: 5.6.0b3

Repro steps: 1. Open SceneController scene from attached project. 2. Make sure profiler is running and visible 3. Press Play 4. Pre... Read more

0
votes
Duplicate

Particle System's trails leave leftover data if instantiated through script

Shuriken

-

Jan 09, 2017

-

Version/s: 5.5.0f3

Reproduction steps: 1. Import attached project "868656-LeftoverParticleTrail". 2. Open scene "without_particle_trail_material". 3. ... Read more

0
votes
Won't Fix

Mass copying project files does not generate previews for prefabs

Scene Management

-

Jan 01, 2017

-

Version/s: 5.1.3f1

Steps to reproduce: 1. Download and open the attached project 2. Copy ForestVision files into another project 3. On the second proje... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.