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[Profiler] Inconsistent name of EditorBeforeUpdate sample
To reproduce: 1. Create new project. 2. Open Profiler window and start Profile Editor. 3. In Hierarchy or Raw Hierarchysearch for ... Read more
[Android] JDK Download window doesn't open, when selecting incompatible ...
How to reproduce: 1. Create a new project 2. Switch platform to Android 3. Go to Preferences -> External Tools and disable Use embed... Read more
AudioSource volume doesn't work when AudioSource is a child of gamobject...
If an AudioSource is a child of a Rigidbody and Time.timeScale is set to zero, the AudioSource's volume will become stuck at whateve... Read more
Compute particles don't load on iOS devices, with errors"APINotSupported...
To reproduce: 1. Open attached project; 2. Make sure Graphics API is set to Metal; 3. Build and run "Compute" scene on iOS devices. ... Read more
[Linux][Editor] Un-docked tab/window cannot be resized.
Tab/window in the Editor, such as Scene view, Game view, Hierarchy, etc, cannot resize after becomes un-docked. Repro: 1. Open Edit... Read more
[Linux][Editor] When drag a un-docked window by the tab, a system notifi...
When drag an un-docked window, such as Hirearchy, Inspector, ect., by its tab, a system notification pops out saying """ is ready." ... Read more
[Linux Editor] "Back to Service" link flickers on Service window.
In Service window, after the user picked a specific area to show, a "Back to Service" link appears on the top of the window. However... Read more
Wrong instructions provided in error message when Input Button name is n...
How to reproduce: 1. Open attached project and "SampleScene" 2. Enter playmode and open console, observe the error message thrown A... Read more
Unity crashes with Gaia plugin when Terrain is automatically created wit...
How to reproduce: 1. Open user's attached project (New Unity Project.zip) 2. Extract the project 3. Open the project 4. Go to Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.