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Animator component keeps a Gameobject alive after calling SetActive(false)
Steps to reproduce: 1. Open the attached project (Bug-AnimDisable.zip) 2. Open the Assets/bug-animdisable.unity scene 3. Play the sc... Read more
[Android] Application crashes when left in background
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and run 'scn_Main' scene on a device 3) Log in with giv... Read more
Particles Align To Direction doesn't align particles properly when Rende...
Steps to reproduce: 1. Download 864493-repro.zip and open "new" scene 2. Simulate particles. 3. Notes particle emission differences ... Read more
When instantiating from an editor event, the first frame of animation wi...
Steps to reproduce: 1. Download and open the attached project 2. Enter play mode 3. -Press A for a direct instantiation (working) -P... Read more
[IL2CPP] Crash while scene is loading with "RuntimeInvoker...Il2CppObjec...
Reproduction steps: 1. Open the attached project. 2. Built and run it for iOS. 3. Click "Play". - Application crashes: * thread #... Read more
Animation doesn't update after editing it with Blender
Steps to reproduce: 1. Download New Unity Project.zip 2. Go to Assets->Characters 3. Play charecter's jump animation in the Inspecto... Read more
Error message doesn't show the cause after clearing the console and invo...
Reproduction steps: 1. Open the attached project. 2. Try to build it for iOS or WebGL. 3. Clear the console. 4. Try to build it aga... Read more
Dragged scene is placed in the wrong position in Build Settings
How to reproduce: 1. Create a new project with e.g. 10 scenes 2. Go to Build Settings 3. Add all scenes in Build 4. Try to sort the... Read more
[Crash] Editor crashes when the Rig settings of FBX file are changed
Reproduction steps: 1. Open the attached project "FBXBugReport.zip"; 2. Go to the Assets/Models/JALC2_Ellie (this is an FBX file); 3... Read more
Calling AssetDatabase.ImportPackage() crashes the Editor when implemente...
Steps to reproduce: 1. Open the attached project (ImportPackage Test.zip) 2. Open Assets/Editor/ImportPackageTest.cs and comment lin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing rendererSilhouette property in ShadowCaster2D API which is suggested in the deprecated message of useRendererSilhouette
- FrustumCulling is not functional in VFX Graph rendered with Custom Pass when using AggregateCullingParameters
- EditorApplication.isFocused returns False when entering Play Mode
- Particle System 'Texture Sheet Animation' does not react to changes when changing textures in HDRP
- Asset instance duplicates when there is no dependency duplication between asset bundles