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OnApplicationFocus sets the hasFocus variable to true and instantly to f...
How to reproduce:1. Open the attached "OnApplicationFocus" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on t... Read more
[MAC] Color picker preview is not updating after moving cursor over the ...
How to reproduce:1. Create a new project2. In the Hierarchy window select 'Main Camera'3. In the Inspector window click on the 'Back... Read more
[2D] The name and Texture fields are overlapping with each other in Seco...
[2D] The name and Texture fields are overlapping with each other in Secondary Textures The name and Texture fields are overlapping w... Read more
[URP] IndexOutOfRangeException thrown on undo Reset function on 2D Rende...
IndexOutOfRangeException thrown on undo Reset function on 2D Renderer Data after changing the selection. After Reset change the sele... Read more
Non deterministic animation data loading from assetsbundle composed of m...
Reproduction steps:1. Open attached project "AssetBundle.zip" and scene "testScene"2. In Project window, open Assets/NewBehaviorScri... Read more
Fill Rect image disappears after manually changing Slider's Fill Rect si...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene' ('Scenes' > 'SampleScene')3. In the Hierarchy window do... Read more
[WebGL][URP] MSAA is not applied when in Build
How to reproduce:1. Open the attached project's "case_1283125-Project.zip" Scene labeled "Scene"2. Open the Game View Window3. Zoom ... Read more
[Quick Search] Assets are added continuously on Checking 'Show Package I...
When 'Show Package Indexes' Checkbox Are Checked multiple times then Assets are added continuously in Search Index Manager window St... Read more
[Quick Search] Add(+) & Remove(-) buttons doesn't work with intended beh...
When Assets are added multiple times until the scrollbar is appeared then on using Add() & Remove(-) Buttons they don't show int... Read more
[Android 4.4] Crash on dvmGetVirtualizedMethod (Cause: null pointer dere...
How to reproduce:1. Create a new project2. Enable Project Settings -> Player -> Optimized Frame Pacing3. Build and run on Andr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A frame spike occurs when Physics Simulation Mode is switched from Script to FixedUpdate
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
- No audio is played when Playbable Mixer is changed at runtime
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output