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Mac App Store Receipt Validation failing due to Apple security changes
1. Build an Unity app with App Store validation on.2. in info.plist update values for-Bundle version-Bundle versions string, short-B... Read more
Unity crashes on GenerateMikkTSpace while importing fbx file
To reproduce:1. Open attached project2. In the Project window left mouse click on "a.fbx" and select Reimport Actual behavior: Unity... Read more
Render Layer is not working in children of Canvas
How to reproduce:1. Open the attached project2. Open "tEST" scene3. Notice that there are two cameras: one is showing left another o... Read more
Changing Prefab name in Inspector does not change Project view's name
Repro steps:1) Open the attached project2) Try renaming the prefab through the Inspector view(like in the .gif)3) Notice, that the n... Read more
[UNETServerDLL] "m_AllocatedMessages >= 0" assert rises when client conn...
Steps:1. Open attached project2. Run "ChatServer.exe"==>Server startyed message appears in console3. Run "ClientGUI.exe"==>Cli... Read more
[LightProbes] Undoing light probe changes persist when group is deselected
Undoing changes made to a light probe group (i.e. moving, adding, or deleting probes) visually persists when the group is deselected... Read more
[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...
Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more
[Android]App crashes on Asus Fonepad K004 if Developer Build is checked
To reproduce:1) Create new project2) Check "Development Build" in settings3) Build and run on Asus Fonepad K004 App immediately cras... Read more
[GLES] Since 5.3 default shader precision statement inserted in wrong pl...
When writing shaders in GLSLPROGRAM snippets and adding #extension there, Unity compiles them and inserts additional default precisi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window