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Calling LineRenderer::BakeMesh crashes Editor when LineRenderer Alignmen...
How to reproduce: 1. Open the attached "1066465_repro.zip" project 2. Open the "ImageTestScene" scene 3. Observe that "PathRenderer"... Read more
[2018.2] Crash on CollectAllSceneObjects when entering Play mode for the...
How to reproduce: 1. Open the "CollectAllSceneObjects.rar" project 2. Open the "Mainscene.unity" scene 3. Enter Play mode 4. Exit Pl... Read more
[Improved Prefabs] A Fatal Error is thrown when Overriding the size of a...
Repro steps: 1. Open QA attached project "repro_1064206" 2. Open scene "0" 3. Select the prefab "GameObject" in the Hierarchy 4. Cha... Read more
[iOS] CPU spikes in the Profiler "Unaccounted time between" on iOS devic...
To reproduce: 1. Open users attached project "unityClient-empty.zip" 2. Make sure that in Player Settings on iOS tab Multithreaded R... Read more
API updater doesn't auto update GameObjectRecorder API
Steps To Reproduce: 1. Open the attached project. 2. Observe the errors in console. Error on: m_Recorder.BindComponent<Tra... Read more
[2018.2] Crash on EventManager::InvokeEventCommon when exiting Play mode
How to reproduce: 1. Open the attached project 2. Open the "Mainscene.unity" scene 3. Disable "CPUSpawner" and "GPUSpawner" gameobje... Read more
[2018.2] GetManagerFromContext: pointer to object of manager 'RenderSett...
How to reproduce: 1. Open the attached project 2. Open the "Mainscene.unity" scene 3. Enter Play mode 4. Exit Play mode 5. Select "C... Read more
[Profiler] Inconsistent name of EditorBeforeUpdate sample
To reproduce: 1. Create new project. 2. Open Profiler window and start Profile Editor. 3. In Hierarchy or Raw Hierarchysearch for ... Read more
[Android] JDK Download window doesn't open, when selecting incompatible ...
How to reproduce: 1. Create a new project 2. Switch platform to Android 3. Go to Preferences -> External Tools and disable Use embed... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
- Particles are rendered behind other GameObjects in the Scene view when the projection is Isometric
- Addressable asset download size remains non-zero when cached in WebGL Player
- The Camera type is registered as Game type when it is actually a Preview Camera
- [VFX Graph] Properties cannot be Reordered when inside a categoy